A randomizer for Silent Hill 4: The Room, for the GOG version of the game. The randomizer offers several features to change up the gameplay of Silent Hill 4 to create brand new gameplay scenarios and challenges that weren't possible in the original game. It also has an option for restoring the "cut" hauntings from the PS2 version of the game.
This is intended for use with the GOG re-release of the game. Support for the older retail version is planned but not yet implemented.
The randomizer adds new content if "Extra Content" and "Random Items" are both enabled in the options menu and as such are completely optional. These items seek to give a function to some previously nonfunctional, cut content in Silent Hill 4 as well as bring back some older weapons from previous Silent Hill titles. Because some like to keep the loot pool in a vanilla state, the new items are not obtainable unless using both of these toggles.
Gold Pipe (Silent Hill 3)
Silver Pipe (Silent Hill 3)
Green Hyper Spray (Silent Hill 2)
Lord's Prayer (cut from Silent Hill 4)
Red Chrism (cut from Silent Hill 4)
Use the Ultimate ASI Loader (32-bit version as Silent Hill 4 is a 32-bit game), rename the DLL to dsound.dll, then extract the contents of the latest release into the Silent Hill 4 game directory. You should end up with a /scripts/ folder and a couple new .bin files inside /data/.
If you are only interested in restoring the hauntings, disable all the randomizer settings in the .ini file, but ensure that RestoreHauntings
is set to 1 or use Steam006's Silent Hill 4 fix which now includes the hauntings fix.
The randomizer raises the maximum amount of memory that can be allocated in a room from roughly 67MB to roughly 134MB, meaning the system requirements are slightly higher than the vanilla game. You may run into out-of-memory crashes on minspec systems or virtual machines with 512MB of RAM or less.
Randomized ghost models
Randomized door codes, water prison puzzle solution
Random HUD colors (health bar, item outline colors, etc.)
More weapons from older Silent Hill games
If you have fixed a bug in the code, implemented a new randomization feature, or want to change things for some reason, feel free to submit a pull request and I will give it a review.
For reporting bugs, please make a GitHub issue. Please include the randomizer log (which can be found in <SH4 Install Directory>/scripts/randomizer.log
) in the issue so I can better identify where/how the issue is occurring.