MAX 256 MEGA
PROP-GEAR SPEC
NeoYume is a NeoGeo AES emulator for Parallax P2 micro-controllers with appropriate external memory (Currently supported: 4xQPI PSRAM, as on P2-EC32MB (owie ouch, that retail price), 2xQPI PSRAM, 1xQPI PSRAM (not recommended), 1xHyperRAM).
Features include:
Forum thread, chronicalling development and other interesting info: https://forums.parallax.com/discussion/comment/1538689/#Comment_1538689
Note: all filenames and paths are case-insensitive. The FAT driver without LFN always sees uppercase 8.3 names.
NEOYUME
directory on the root of the card/NEOYUME/NEOGEO/
neo-epo.bin
for the international AES BIOSneo-po.bin
for the japanese AES BIOSuni-bios.bin
for UniBIOS (can be downloaded at http://unibios.free.fr/download.html - don't forget to change file extension to .bin)NEOYUME
directory, such that the paths look like this: /NEOYUME/MSLUG/201-C1.BIN
. All files must have a .bin extension, rename them if they have .c1,.v1,etc kinda extensions!romfix.rb
is a Ruby script that automatically decrypts/patches ROMs that need it. As a bonus, it also takes care of any renaming that may be neccessary.
To use it:
romfix.rb
into your NEOYUME directory.ruby ./romfix.rb
. You may also use ruby ./romfix.rb --cleanup
to have it automatically delete unneeded files.As an alternative to illicit acquisition of game ROMs, you may also purchase a PC release on a store such as gog.com and copy out the files.
For DotEmu releases:
MetalSlug.app/Contents/Resources/mslug.zip
, for Last Blade it is LastBlade.app/Contents/Resources/lastblad.zip
, for Twinkle Star Sprites it is TwinkleStarSprites.app/Contents/twinspri.zip
etc)For CodeMystics releases:
innoextract
package to unpack the installerData/rom
into your NEOYUME directoryNote that the AES BIOS ROM (neo-epo.bin) is not included, so you'll have to find it elsewhere. don't feel bad. DotEmu's BIOS zip appears to originate from a pirate torrent (check the ZIP comment: TORRENTZIPPED-347ABA77
lmao.) and contains unibios in violation of its license.
(Also note that I have not tested every single available game, YMMV)
config.spin2
build.sh
neoyume_lower.binary
After loading, a menu will show a list of all detected games. The entries are colored:
You can select a game using Player 1's virtual controller. Pressing A or Start launches the selected game, pressing B toggles the BIOS region and pressing D brings up the credit/info screen.
Certain options can be passed using the $FC000 "ARGv" convention. This can, for example, be done using the -a switch of loadp2.
To start directly into a particular game, skipping the menu, a game ID can be passed. Ex: loadp2 neoyume_lower.binary -a mslug
You can also force the BIOS by passing a second parameter of export
, japan
or unibios
. Ex: loadp2 neoyume_lower.binary -a mslug japan
Due to the nature of NeoGeo ROM dumps, the emulator requires prior knowledge of all games. Thus games not listed here (or rather, neoyume_gamedb.spin2
) just will not even try to load.
Note 1: I haven't tested every game thoroughly. Don't complain if the victory screen crashes and burns your house down.
Note 2: I sometimes gloss over very minor issues that don't significantly impact the enjoyment and/or are somewhat difficult to reproduce.
ROMset name | Title | RAM Required | Compatibility |
---|---|---|---|
2020bb |
2020 Super Baseball | 8 MB | Works |
240ptest |
240p Test Suite | 4 MB | Audio Sync Test hangs, works otherwise |
3countb |
3 Count Bout | 16 MB | Works |
aodk |
Aggressors of Dark Kombat | 24 MB | Works |
alpham2 |
Alpha Mission 2 | 8 MB | Works |
androdun |
Andro Dunos | 8 MB | Works |
aof |
Art of Fighting | 16 MB | Works |
aof2 |
Art of Fighting 2 | 24 MB | Works |
aof3 |
Art of Fighting 3 | 48 MB | Works |
bakatono |
Bakatonosama Mahjong Manyuuki | 8 MB | Works |
b2b |
Bang Bang Busters | 8 MB | Works |
bangbead |
Bang Bead | 24 MB | Works (Needs decrypted C) |
bstars |
Baseball Stars | 8 MB | Works |
bstars2 |
Baseball Stars 2 | 8 MB | Works |
flipshot |
Battle Flip Shot | 8 MB | Works |
blazstar |
Blazing Star | 48 MB | Works |
bjourney |
Blue's Journey | 8 MB | Works |
breakers |
Breakers | 32 MB | Works |
breakrev |
Breakers Revenge | 48 MB | Works |
burningf |
Burning Fight | 8 MB | Works |
ctomaday |
Captain Tomaday | 16 MB | Works |
crswords |
Crossed Swords | 8 MB | Works |
crswd2bl |
Crossed Swords 2 (Unofficial conversion) | 16 MB | Works |
cyberlip |
Cyber-Lip | 8 MB | Works |
doubledr |
Double Dragon | 24 MB | Works |
eightman |
Eight Man | 8 MB | Works |
fatfury1 |
Fatal Fury | 8 MB | Works |
fatfury2 |
Fatal Fury 2 | 16 MB | Unemulated copy protection (#11) |
fatfursp |
Fatal Fury Special | 24 MB | Works |
fatfury3 |
Fatal Fury 3 | 48 MB | Works |
fightfev |
Fight Fever | 16 MB | Works |
fbfrenzy |
Football Frenzy | 8 MB | Works |
galxyfg |
Galxy Fight - Universal Warriors | 16 MB | Graphical Issues |
ganryu |
Ganryu | 24 MB | Works (Needs decrypted C) |
ghostlop |
Ghostlop | 16 MB | Works |
gpilots |
Ghost Pilots | 8 MB | Works |
goalx3 |
Goal! Goal! Goal! | 16 MB | Works |
gururin |
Gururin | 8 MB | Works |
ironclad |
Ironclad | 24 MB | Works (need to rename files to fit in 8.3 (remove "proto_" prefix)) |
janshin |
Janshin Densetsu - Quest of the Jongmaster | 8 MB | Works |
kabukikl |
Far East of Eden - Kabuki Klash | 32 MB | Works |
karnovr |
Karnov's Revenge | 16 MB | Works |
kof94 |
King of Fighters '94 | 32 MB | Works |
kof95 |
King of Fighters '95 | 48 MB | Works |
kof96 |
King of Fighters '96 | 48 MB | Works |
kof97 |
King of Fighters '97 | 64 MB | Works |
kof98h |
King of Fighters '98 | 96 MB | Works |
kof99ka |
King of Fighters '99 | 96 MB | Works (Needs decrypted C) |
kof2000n |
King of Fighters 2000 | 96 MB | Broken fix layer (Needs decrypted C/M) |
kof2001h |
King of Fighters 2001 | 96 MB | Works (Needs decrypted C/M) |
kof2002 |
King of Fighters 2002 | 96 MB | Works (Needs decrypted C/V/M) |
kof2003h |
King of Fighters 2003 | 96 MB | Black screen |
kotmh |
King of the Monsters | 8 MB | Works |
kotm2 |
King of the Monsters 2 | 16 MB | Works |
kizuna |
Kizuna Encounter | 48 MB | Works |
lastblad |
The Last Blade | 64 MB | Works |
lastbld2 |
The Last Blade 2 | 80 MB | Works |
lresort |
Last Resort | 8 MB | Works |
lbowling |
League Bowling | 4 MB | Works |
legendos |
Legend of Success Joe | 8 MB | Works |
mahretsu |
Mahjong Kyo Retsuden | 8 MB | Works |
magdrop2 |
Magical Drop 2 | 16 MB | Works |
magdrop3 |
Magical Drop 3 | 24 MB | Works |
maglord |
Magician Lord | 8 MB | Works |
marukodq |
Chibi Maruko-chan: Maruko Deluxe Quiz | 16 MB | Works |
mosyougi |
Master of Shōgi | 8 MB | Works (minor gfx oddity) |
matrim |
Matrimelee | 96 MB | Works (Needs decrypted C/V/M) |
mslug |
Metal Slug | 32 MB | Works |
mslug2 |
Metal Slug 2 | 48 MB | Works |
mslugx |
Metal Slug X | 64 MB | Works (Needs patched P) |
mslug3h |
Metal Slug 3 | 96 MB | Sound issues (512k M1, #8) (Needs decrypted C) |
mslug4h |
Metal Slug 4 | 80 MB | Works (Needs decrypted C/M) |
mslug5h |
Metal Slug 5 | 96 MB | Works (Needs decrypted C/V/P/M) |
minasan |
Minasan no Okagesamadesu! | 8 MB | Works |
miexchng |
Money Puzzle Exchanger | 16 MB | Works |
mutnat |
Mutation Nation | 8 MB | Works |
nam1975 |
NAM-1975 | 8 MB | Works |
neobombe |
Neo Bomberman | 24 MB | Works |
neodrift |
Neo Drift Out | 16 MB | Graphical issues (#4) |
neocup98 |
Neo-Geo Cup '98 - The Road to the Victory | 32 MB | Graphical issues (#4 (???)) |
neomrdo |
Neo Mr. Do! | 8 MB | Works |
turfmast |
Neo Turf Masters | 24 MB | Graphical issues (Needs Timer IRQ) |
nitd |
Nightmare in the Dark | 24 MB | Works (Needs decrypted C) |
ncombat |
Ninja Combat | 8 MB | Works |
ncommand |
Ninja Commando | 8 MB | Works |
ninjamas |
Ninja Master's | 48 MB | Works |
overtop |
Over Top | 32 MB | Works |
panicbom |
Panic Bomber | 8 MB | Works |
pgoal |
Pleasure Goal | 24 MB | Works |
pnyaa |
Pochi and Nyaa | 24 MB | Works (Needs decrypted C/M) |
popbounc |
Pop n' Bounce | 8 MB | Works |
pspikes2 |
Power Spikes 2 | 16 MB | Works |
preisle2 |
Prehistoric Isle 2 | 64 MB | Works (Needs decrypted C) |
pulstar |
Pulstar | 48 MB | Works |
pbobbl2n |
Puzzle Bobble 2 | 24 MB | Works |
puzzledp |
Puzzle de Pon | 4 MB | Works |
puzzldpr |
Puzzle de Pon R | 4 MB | Works |
quizdais |
Quiz Daisousa Sen - The Last Count Down | 8 MB | Works |
quizdai2 |
Quiz Meitantei Neo & Geo - Quiz Daisousa Sen Part 2 | 8 MB | Works |
quizkof |
Quiz King of Fighters | 16 MB | Works |
joyjoy |
Puzzled | 4 MB | Works |
rotdh |
Rage of the Dragons | 96 MB | Works (Needs decrypted C/M) |
rbff1 |
Real Bout Fatal Fury | 48 MB | Works |
rbffspec |
Real Bout Fatal Fury Special | 64 MB | Works |
rbff2 |
Real Bout Fatal Fury 2 | 80 MB | Works |
ragnagrd |
Ragnagard | 48 MB | Works |
ridhero |
Riding Hero | 8 MB | Graphical issues |
roboarmy |
Robo Army | 8 MB | Works |
samsho |
Samurai Shodown | 24 MB | Works |
samsho2 |
Samurai Shodown 2 | 32 MB | Works |
samsho3h |
Samurai Shodown 3 | 48 MB | Works |
samsho4 |
Samurai Shodown 4 | 48 MB | Works |
samsho5h |
Samurai Shodown 5 | 96 MB | Works (Needs decrypted C/V/M) |
samsh5sp |
Samurai Shodown 5 Special | 96 MB | Works (Needs decrypted C/V/M) |
samsh5pf |
Samurai Shodown 5 Perfect | 96 MB | Works (Needs pre-decrypted set) |
savagere |
Savage Reign | 32 MB | Works |
sengoku |
Sengoku | 8 MB | Works |
sengoku2 |
Sengoku 2 | 16 MB | Works |
sengoku3 |
Sengoku 3 | 80 MB | Works (Needs decrypted C) |
shocktro |
Shock Troopers | 48 MB | Works |
shocktr2 |
Shock Troopers 2nd Squad | 64 MB | Works |
svc |
SNK vs. Capcom - SVC Chaos | 96 MB | Black screen |
socbrawl |
Soccer Brawl | 8 MB | Works |
sonicwi2 |
Sonic Wings 2 | 16 MB | Works |
sonicwi3 |
Sonic Wings 3 | 24 MB | Works |
spinmast |
Spinmaster | 16 MB | Black screen (Timer IRQ, #5) |
stakwin |
Stakes Winner | 16 MB | Works |
stakwin2 |
Stakes Winner 2 | 24 MB | Works |
strhoop |
Street Hoop | 16 MB | Works |
s1945p |
Strikers 1945 Plus | 96 MB | Works (Needs decrypted C) |
sdodgeb |
Super Dodge Ball | 24 MB | Works |
ssideki |
Super Sidekicks | 16 MB | Unemulated copy protection (#11) |
ssideki2 |
Super Sidekicks 2 | 16 MB | Graphical issues |
ssideki2 |
Super Sidekicks 3 | 24 MB | Graphical issues |
superspy |
The Super Spy | 8 MB | Works |
tws96 |
Tecmo World Soccer '96 | 16 MB | Works |
tophuntr |
Top Hunter - Roddy and Cathy | 16 MB | Works |
tpgolf |
Top Player's Golf | 8 MB | Graphical Issues (Also may need romfix) |
trally |
Thrash Rally | 8 MB | Graphical issues |
twinspri |
Twinkle Star Sprites | 24 MB | Works |
ssideki4 |
The Ultimate 11 | 32 MB | Graphical issues |
viewpoin |
Viewpoint | 16 MB | Works |
gowcaizr |
Voltage Fighter - Gowcaizer | 24 MB | Works |
wakuwak7 |
Waku Waku 7 | 48 MB | Works |
wh1h |
World Heroes | 16 MB | Works |
wh2 |
World Heroes 2 | 24 MB | Works |
wh2j |
World Heroes 2 Jet | 24 MB | Works |
whp |
World Heroes Perfect | 48 MB | Works |
wjammers |
Windjammers | 16 MB | Works |
zedblade |
Zed Blade | 16 MB | Works |
zupapa |
Zupapa! | 24 MB | Works (Needs decrypted C) |
Note: RAM requirements are rounded to the next highest of 4MB, 8MB, 16MB, 24MB, 32MB, 48MB, 64MB, 80MB, 96MB
Many different kinds of USB controller are supported. For multiplayer, a USB Hub must be used.
The default input map is as follows:
NeoGeo button | Keyboard (QWERTY) | Generic Gamepad | XInput / PS3 | RetroBit 6-button | Neo Geo mini |
---|---|---|---|---|---|
Directions | Arrow Keys | X/Y axes or Hat | Left stick or D-Pad | D-Pad | D-Pad |
A | Z | Button 4 | X / Square | A | A |
B | X | Button 3 | A / Cross | B | B |
C | C | Button 1 | Y / Triangle | C | C |
D | V | Button 2 | B / Circle | Z | D |
C (secondary) | Button 7 | LT / L2 | X | ||
D (secondary) | Button 8 | RT / R2 | Y | ||
Start | Enter | Button 10 | Start / Start | Start | Start |
Select | Backspace | Button 9 | Select / Select | Mode (or Start+X) | Slect |
Gamepad maps can be user configured through a PADMAP.TXT
file placed in the SD card root.
Each line may have the following format:
neoyume <VID and PID> <C> <D> <B> <A> <ignored> <ignored> <also C> <also D> <Select> <Start> # <Comment>
For example:
neoyume 20D6A713 4 3 2 1 5 6 7 8 9 10 # PowerA Switch controller
Mappings for the NeoGeo mini controller (ID 0E6F1112) and RetroBit USB controllers (ID 0F0D00C1) are built-in to NeoYume, but can still be overridden using a PADMAP.TXT rule.
For more information on PADMAP.TXT, see the usbnew documentation.
Keyboard controls can currently not be reconfigured (except by editing the source code). The keyboard always controls Player 1, independently of any connected game controllers.
NeoYume uses usbnew for usb input support, see the usbnew wiki for info on further information on device compatibility.
NeoYume was programmed almost entirely by me, Ada Gottensträter, though taking clues from existing projects (mostly MAME).
The AY/SSG core is adapted from work by Johannes Ahlebrand.
The USB driver was written by Garry Jordan, with additional work by Marco Maccaferri,
The loader memory driver (psram16drv.spin2
and friends) was written by Roger Loh.