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Illation
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ETEngine
Realtime 3D Game-Engine with a focus on space sim. Written in C++ 14
MIT License
776
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Please support MSYS2 MINGW64
#49
ghost
opened
1 year ago
1
Can someone explain how to build with Visual Studio 2022 ?
#48
Infinitusvoid
opened
1 year ago
2
Support MSYS2 MinGW-w64
#47
ghost
opened
1 year ago
0
Imgui integration
#46
Illation
closed
2 years ago
0
Rmlui integration
#45
Illation
closed
2 years ago
0
Pointer reflection
#44
Illation
closed
2 years ago
0
error: ‘fabs’ was not declared in this scope; did you mean ‘iabs’
#43
niansa
opened
3 years ago
1
Add DirectX 12/Vulkan backend
#42
anujv99
opened
3 years ago
0
Outdated Cmake commands
#41
The5-1
closed
3 years ago
1
Discord Server
#40
The5-1
closed
3 years ago
2
Editor uses etac
#39
Illation
closed
3 years ago
0
Remove unnecessary null pointer checks
#38
elfring
opened
4 years ago
2
Normalized midpoint calculation
#37
logzero
closed
3 years ago
0
Use computationally cheaper squared distance in SplitHeuristic.
#36
logzero
closed
4 years ago
1
Custom vcpkg
#35
Illation
closed
4 years ago
0
Log and linux fixes
#34
NeroBurner
closed
4 years ago
0
vector: unique name for placeholder variables
#33
NeroBurner
closed
4 years ago
0
JsonWriter: fix case sensitive json include
#32
NeroBurner
closed
4 years ago
0
Use Eigen::Vector instead of self made Vector.h
#31
NeroBurner
closed
4 years ago
1
vector: include missing cmath for sqrt and pow
#30
NeroBurner
closed
4 years ago
3
lhs not defined in Vector function
#29
NeroBurner
closed
4 years ago
1
Json and platform
#28
NeroBurner
closed
4 years ago
0
geometry: remove #pragma once in cpp, add missing cmath for sqrt
#27
NeroBurner
closed
4 years ago
0
logger: guard windows include, add missing string include
#26
NeroBurner
closed
4 years ago
0
third_party: add vcpkg just for windows
#25
NeroBurner
closed
4 years ago
2
utils: compile options for non MSVC compiler
#24
NeroBurner
closed
4 years ago
0
glad: try to find system python before crashing
#23
NeroBurner
closed
4 years ago
0
replace NONE language targets with custom_target
#22
NeroBurner
closed
4 years ago
7
Platform and triplet
#21
NeroBurner
closed
4 years ago
0
fix vcpkg bootstrap command on Linux
#20
NeroBurner
closed
4 years ago
1
fix vcpkg bootstrap typo in error message
#19
NeroBurner
closed
4 years ago
0
README: fix third party link
#18
NeroBurner
closed
4 years ago
0
Appveyor build fails to generate libraries
#17
Illation
opened
4 years ago
3
Component -> on scene post load
#16
Illation
closed
4 years ago
0
Texture unit allocation
#15
Illation
closed
4 years ago
0
Separated rendering and runtime code into separate libraries from Framework (previously "Engine")
#14
Illation
closed
4 years ago
0
Support for multiple viewports, dynamic (serializable) Blender-like tool hierachy for the editor
#13
Illation
closed
5 years ago
0
Api abstraction
#12
Illation
closed
5 years ago
0
Project restructure, gtk editor window
#11
Illation
closed
5 years ago
0
Better mesh data rendering, memory managment and loading
#10
Illation
closed
5 years ago
0
Font assets
#9
Illation
closed
5 years ago
0
Et core merge
#8
Illation
closed
5 years ago
0
Switching from GENie to CMake / file paths relative to executable
#7
Illation
closed
5 years ago
0
Font buffer size is being calculated incorrectly
#6
ajweeks
closed
2 years ago
1
Bullet physics integration
#5
Illation
closed
6 years ago
0
Math port
#4
Illation
closed
7 years ago
0
Ajweeks pr
#3
Illation
closed
7 years ago
0
Add syntax to disable fragment shader compilation
#2
ajweeks
closed
7 years ago
0
decomposed transform component rotation is in wrong coordinate space
#1
Illation
closed
7 years ago
0