This minecraft mod makes mobs be able to spawn with naturally trimmed armor.
When a mob spawns, each of the mob's armor pieces has a chance to have an armor trim applied to it.
By default, the armor trims are randomly chosen, while also taking the previous trim into account,
resulting in good-looking trim combinations.
Alternatively, you can configure this mod to use customizable trim combinations instead of random trims.
This mod is serverside.
For 1.20.1, this mod supports Fabric and Forge.
For supported minecraft versions above 1.20.1, this mod supports Fabric and Neoforge.
Supported minecraft versions are:
This mod has no required dependencies.
You can configure this mod inside minecraft using a config screen.
These are the dependencies for each modloader to be able to do this:
You can configure this mod through a
Dependencies
> Optional
.minecraft/config/mob_armor_trims.toml
There are two different systems of how the mod chooses what trims to give the mob.
Most things about these systems are configurable.
These two systems are:
If you have found any incompatible mod, please report the incompatibility here.
If you have found any other issue, please report the issue here.
Crash when opening the Config Screen:
This is a known issue with YACL (Yet Another Config Lib), where it crashes when opening any config screen created with
YACL on Forge 1.20.1.
As a workaround, downgrade the version of YACL to 3.4.2
.
Incompatibility with Global Packs: Resource Packs/Data Packs are seemingly not recognized by Global Packs when this mod is loaded. This will be fixed soon.