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ImmersiveRPG
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GodotAsyncLoader
A Godot plugin to load, instance, and add scenes asynchronously using a background thread.
https://godotengine.org/asset-library/asset/1376
MIT License
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Get some lag spikes while loading ?
#19
Celthim
opened
1 year ago
3
The game scene is not deleted?
#18
unicornlox
opened
1 year ago
1
Android or IOS?
#16
unicornlox
opened
2 years ago
2
Changed to using callbacks to keep loader, instancer, and adder separate
#15
workhorsy
closed
2 years ago
0
Simplify API
#14
workhorsy
closed
2 years ago
0
Add error handler callback
#13
workhorsy
opened
2 years ago
0
Move thread setup out of AutoLoad _enter_tree
#12
workhorsy
closed
2 years ago
0
Add functions for sleeping off screen nodes out of tree
#11
workhorsy
opened
2 years ago
0
Replace 3 singletons with 1
#10
workhorsy
closed
2 years ago
0
Simplify using SceneLoader.load_scene_async_with_cb
#9
workhorsy
closed
2 years ago
3
V2 that can have custom group categories
#8
workhorsy
closed
2 years ago
0
Add a way to remove scenes from cache?
#7
d-eisenga
opened
2 years ago
7
Add way to list scenes cached by SceneLoader
#6
workhorsy
opened
2 years ago
0
Trying to load non existent scene silently fails
#5
workhorsy
closed
2 years ago
0
Extract into addon and put on Godot Asset Library
#4
workhorsy
closed
2 years ago
1
Replace SceneAdder 100ms sleeps with sleeps only as long as needed
#3
workhorsy
opened
2 years ago
1
Make SceneAdder groups customizable
#2
workhorsy
closed
2 years ago
0
Make logging display times for each chunk
#1
workhorsy
opened
2 years ago
0