Closed Qubez0 closed 4 months ago
Install HookUI v0.3.9
Wiadomość napisana przez Qubez0 @.***> w dniu 18.03.2024, o godz. 13:03:
I was not able to make this work due to below error and app shutting down on startup. Tried with BepInEx 5.4.22.0 and 5.4.21.0 versions.
[Error : Unity Log] [SceneFlow] [FATAL] Exception of type 'System.Reflection.ReflectionTypeLoadException' was thrown. Could not load file or assembly 'HookUILib, Version=0.1.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies. System.Reflection.ReflectionTypeLoadException: Exception of type 'System.Reflection.ReflectionTypeLoadException' was thrown. Could not load file or assembly 'HookUILib, Version=0.1.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies. at (wrapper managed-to-native) System.Reflection.Assembly.GetTypes(System.Reflection.Assembly,bool) at System.Reflection.Assembly.GetTypes () [0x00000] in :0 at Unity.Entities.TypeManager.InitializeAllComponentTypes () [0x00044] in <39f0c89f34b343ec87d653ea70eaa86b>:0 at Unity.Entities.TypeManager.Initialize () [0x001c0] in <39f0c89f34b343ec87d653ea70eaa86b>:0 at Unity.Entities.EntityManager.Initialize (Unity.Entities.World world) [0x00000] in <39f0c89f34b343ec87d653ea70eaa86b>:0 at Unity.Entities.WorldUnmanaged.Create (Unity.Entities.World world, Unity.Entities.WorldFlags flags, Unity.Collections.AllocatorManager+AllocatorHandle backingAllocatorHandle) [0x0006d] in <39f0c89f34b343ec87d653ea70eaa86b>:0 at Unity.Entities.World.Init (Unity.Entities.WorldFlags flags, Unity.Collections.AllocatorManager+AllocatorHandle backingAllocatorHandle) [0x00000] in <39f0c89f34b343ec87d653ea70eaa86b>:0 at Unity.Entities.World..ctor (System.String name, Unity.Entities.WorldFlags flags) [0x00044] in <39f0c89f34b343ec87d653ea70eaa86b>:0 at Game.SceneFlow.GameManager.CreateWorld () [0x00027] in <8bc3bf147d90443fb3df643f5b67c57a>:0 at Game.SceneFlow.GameManager.Initialize () [0x001c5] in <8bc3bf147d90443fb3df643f5b67c57a>:0 System.TypeLoadException: Could not load file or assembly 'HookUILib, Version=0.1.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies. [Info : Unity Log] Game terminated successfully
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Thanks so much. Had no idea what HookUI is. Might be worth adding it to dependencies list.
I was not able to make this work due to below error and app shutting down on startup. Tried with BepInEx 5.4.22.0 and 5.4.21.0 versions.
[Error : Unity Log] [SceneFlow] [FATAL] Exception of type 'System.Reflection.ReflectionTypeLoadException' was thrown. Could not load file or assembly 'HookUILib, Version=0.1.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies. System.Reflection.ReflectionTypeLoadException: Exception of type 'System.Reflection.ReflectionTypeLoadException' was thrown. Could not load file or assembly 'HookUILib, Version=0.1.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies. at (wrapper managed-to-native) System.Reflection.Assembly.GetTypes(System.Reflection.Assembly,bool) at System.Reflection.Assembly.GetTypes () [0x00000] in:0
at Unity.Entities.TypeManager.InitializeAllComponentTypes () [0x00044] in <39f0c89f34b343ec87d653ea70eaa86b>:0
at Unity.Entities.TypeManager.Initialize () [0x001c0] in <39f0c89f34b343ec87d653ea70eaa86b>:0
at Unity.Entities.EntityManager.Initialize (Unity.Entities.World world) [0x00000] in <39f0c89f34b343ec87d653ea70eaa86b>:0
at Unity.Entities.WorldUnmanaged.Create (Unity.Entities.World world, Unity.Entities.WorldFlags flags, Unity.Collections.AllocatorManager+AllocatorHandle backingAllocatorHandle) [0x0006d] in <39f0c89f34b343ec87d653ea70eaa86b>:0
at Unity.Entities.World.Init (Unity.Entities.WorldFlags flags, Unity.Collections.AllocatorManager+AllocatorHandle backingAllocatorHandle) [0x00000] in <39f0c89f34b343ec87d653ea70eaa86b>:0
at Unity.Entities.World..ctor (System.String name, Unity.Entities.WorldFlags flags) [0x00044] in <39f0c89f34b343ec87d653ea70eaa86b>:0
at Game.SceneFlow.GameManager.CreateWorld () [0x00027] in <8bc3bf147d90443fb3df643f5b67c57a>:0
at Game.SceneFlow.GameManager.Initialize () [0x001c5] in <8bc3bf147d90443fb3df643f5b67c57a>:0
System.TypeLoadException: Could not load file or assembly 'HookUILib, Version=0.1.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies.
[Info : Unity Log] Game terminated successfully