Closed TheoRetisch1 closed 4 years ago
I said yesterday on Discord I am working on it
Ok awesome thank you! Should I close this request?
No it's fine. Let's leave it open until I push the changes. I found a bug in the simplex math I need to fix in addition to re-adding the masks/patterns
I just want to add that it would be pretty cool to also use simplexes in simplexes again. Example: //br rock #simplex[50][50][0][#simplex[30][159:1,159:2,159:3,159:4,159:5]] 20. this allowed a less constant = more natural distribution. If you need an overview of how and for what the simplex command was used, you can find a nice illustrated guide from Mulcho here: https://imgur.com/a/rwVAE
ImgurPost with 5098 views. Introduction to FAWE simplex noise
As of build 268, the simplex pattern should work again. It needed some basic changes on how commands are parsed so if any other commands aren't accepted anymore, please let me know.
Is your feature request related to a problem? Please describe. I am always frustrated when I can only achieve a reasonable distribution under high effort and think back to the good old simplex command.
Describe the solution you'd like I would be very happy if the simplex distribution would be available again as pattern and mask. It was a great tool for texturing and flowering. I think the functionality of simplex doesn't need to be explained here again, because it was sufficiently implemented in the previous versions.
Describe alternatives you've considered
Additional context Keep up your great work :)