IntellectualSites / FastAsyncWorldEdit

Blazingly fast world manipulation for artists, builders and everyone else: https://www.spigotmc.org/resources/13932/
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`//flora` enhancements #650

Open Gal1leooo opened 4 years ago

Gal1leooo commented 4 years ago

Is your feature request related to a problem? Please describe. I always find it difficult to populate lakes and rivers with plants

Describe the solution you'd like I propose that the //flora command also creates underwater plants such as kelp, seagrass, and seapickle

Describe alternatives you've considered

Additional context

Gal1leooo commented 4 years ago

:)

nicokempe commented 3 years ago

I would like the same feature too. I could use it very often. :)

JoelVRNY commented 3 years ago

me too

MattBDev commented 3 years ago

Approved

nicokempe commented 3 years ago

Is there any new information about this feature request? I would really enjoy this feature.

MattBDev commented 3 years ago

I started work on it late January and again in Mid-February. I just haven't continued work on it because I need to sit down and spend the time testing the code I already have. Some of the blocks underwater are more than 1 high and I want to make sure that this command can generate those features.

nicokempe commented 3 years ago

Nice. Thanks for implementing the feature and good luck

jonasfluegge commented 3 years ago

yes please

NotMyFault commented 3 years ago

That may be extended to a flora overhaul utilizing more components such as mushrooms or the new nether plants

NotMyFault commented 2 years ago

That may be extended to a flora overhaul utilizing more components such as mushrooms or the new nether plants

Didn't know that was an actual rfe, https://github.com/IntellectualSites/FastAsyncWorldEdit/commit/0c8db1e1feb1645991508c28c8f4bc714a842453

PTheocharis commented 8 months ago

Is this issue still open? Because I see a similar issue is closed in august 2022. I may want to try it for a class project.