Closed LaurenceBarnes closed 3 years ago
Was the /fawe threads
command run when it had stopped working?
yes, aurora asked me on discord to run that command. The pastebin here is the output from /fawe threads after fawe stopped working/reacting
This bug has surfaced again FAWE 1.17.1 build 210 and more than likely some builds back . The use of //fixwater 50 causes FAWE to become unresponsive . All FAWE commands entered after this do nothing . Reboot is only way to get FAWE to work again . I can also trigger the same behavior by //stacking something over the same path 3 or more times. /fawe threads does not get a response and no error generated .
[REQUIRED] FastAsyncWorldEdit Configuration Files
/fawe debugpaste: https://pastebin.com/xNybejSD (I was asked by aurora to provide this on discord)
Required Information
Describe the bug hey, I sometimes have the issue that FAWE doesn't work for a single person when using brushes and commands such as //fill water and //fixwater, problems seem to be large operations (perhaps many smaller operations too). There is no error message, it just doesn't work. Relogging doesn't fix it, only restarting the server does. For example, //fill water 500 50, FAWE does a part of it, aborts it and then stops working (at that try it stopped working for everyone)
To Reproduce Steps to reproduce the behavior:
EDIT: #492 seems to be more tolerant and needs more effort to "break" with //fill or //fixwater (higher radius/multiple people using the command simultaneously)
Plugins being used on the server BKCommonLib, Core, CoreProtect, CustomCommands, DeadChest, dynmap, Enchantments_plus, Essentials, FastAsyncWorldEdit (WorldEdit), GCoreLegacy, GSit, HolographicDisplays, ImageMaps, ItemJoin, ItemSlotMachine, LibsDisguises, LightCleaner, LuckPerms, Maplands, My_Worlds, MythicMobs, OpenInv, PlaceholderAPI, PlugMan, ProtocolLib, PsudoCommand, QuickShop, TAB, TCPShield, TimeIsMoney*, Train_Carts, UniqueRewards, Vault, ViaBackwards, ViaVersion, Vivecraft-Spigot-Extensions, WorldEditSelectionVisualizer, WorldGuard
Checklist:
this is my first GitHub issue, I hope I did well xD