Closed lusu007 closed 3 years ago
I'm not able to replicate your issue
I made a short clip to illustrate the problem. Its quality is a bit bad because Githubs file limit is at 10MB.
This is captured using the newest Paper and FAWE build. No stacktraces in console and same configuration as in the debugpaste above.
could you try to do //set stone multiple times? I wonder if it is shown then after the 2nd or 3rd time. This is what happened to me multiple times, but not consistently. Brushes seem to work fine though, at least for me.
Executing //set stone
multiple times doesnt help.
I'm not able to replicate your issue
well I can though, on build-560 too.
I noticed that it happens when you do a small edit in a recently edited region. That is how I noticed it. I tested through every dimension we have, it only occured as I describe below.
Since I am copying over a lot of progress, whole dozens of chunks are changed. To adjust some things, I used FAWE in those newly pasted chunks to adjust landscape, and then the bug described in that issue occured to me, multiple times at different spots. In regions that haven't been edited in a while (at least a couple hours), it doesn't occur. It is really hard to reproduce.
[REQUIRED] FastAsyncWorldEdit Configuration Files
/fawe debugpaste: https://athion.net/ISPaster/paste/view/e64973a2c55249cd9e02d6e8c38ee45d
Required Information
/version FastAsyncWorldEdit
): Bukkit-Official(1.16-540;b4d7562)/version
): git-Paper-403 (MC: 1.16.4)Describe the bug All actions performed with FAWE work without problems, but they are not displayed. The changes are only visible when the chunks are unloaded and loaded again. Also F3+A is not sufficient.
Can send-before-history be to blamed for this?
To Reproduce Steps to reproduce the behavior:
Plugins being used on the server
Arceon, Builders-Utilities, BungeeTabListPlus, Essentials, FastAsyncWorldEdit (WorldEdit), goBrush, goPaint, HeadDatabase, Hyperverse, LegendEssentials, LegendSchematicScatter, LuckPerms, Vault, VoidGenerator, VoxelSniper, WorldGuard
Checklist: