Closed jewome62 closed 3 years ago
This issue has been automatically marked as stale because it has not had recent activity. It will be closed if no further activity occurs. Thank you for your contributions.
The issue still shows in: Using 1.16.5 version FastAsyncWorldEdit-1.16-626.jar Mobs not getting damage on sunlight :) And when using worldedit just like he explained still shows. Command for fixing light didn't work. As i try it. This is a video just showing that mobs not getting damaged as becouse of worldedit i thinks there are shaders in the area where they should not be, he should burn to the death ;) https://user-images.githubusercontent.com/1558228/111869803-f38b3700-8978-11eb-9a00-f00757ab7802.mp4
/fawe debugpaste: https://athion.net/ISPaster/paste/view/6d785daa2ddc43bcb9f18ba926461913
Required Information
/version FastAsyncWorldEdit
): 1.16-560;6895fe3/version
): git-Paper-355 (MC: 1.16.4)Describe the bug Replace air by other blocks (with air under selection) cause lighting bug and stacktrace![image](https://user-images.githubusercontent.com/472429/104818499-500e9080-5828-11eb-9115-9bcf54d3074c.png)
To Reproduce Steps to reproduce the behavior:
Plugins being used on the server
Plugins (43): AdvancedPortals, AdvancedTeleport, AntiAFK*, Arceon, ArmorStandTools, BKCommonLib, BlocksHub, Bruhshes, Builders-Utilities, BungeeTabListPlus, CoreProtect, CreativeNbtControl, DisableJoinMessage*, DKBans, DKBansConsoleCommandExtension, FastAsyncWorldEdit (WorldEdit), FlySpeed*, ForceField*, ForceGameMode*, goBrush, goPaint, HackedCore*, HackedServer*, HeadDatabase, ImageOnMap, LuckPerms, Multiverse-Core, NoDamage, PacketListenerApi*, PermBridge*, PlaceholderAPI, PremiumVanish, ProtocolLib, Skript, spark, SpawnJoin*, TpSpawnQuit*, Vault, ViewDistanceTweaks, VIPJoinSlots*, VoidGenerator, WorldBorder, WorldGuard
Checklist: