Closed SecretlyJealous closed 3 years ago
that changes sometimes don't appear before you relog is not unusual though, it happened before definitely and was reported
EDIT: Does not mean it is not a bug
Tested with the named versions, cannot replicate. I assume you have large plots and a low view distance failing to resend chunks properly. Attaching a /plot debugpaste
can help looking into that further to recreate it in a closer env.
Same issue here, but in a normal world without PlotSquared.
Only happens when edits are outside the view distance. Tried it with no tick view-distance 16 as well as 32, as soon as the edits are outside of the player's view distance the error appears. The edit itself works fine though. I am using Purpur, build 1014, which includes Tuinity patches.
Its very likely related to Tuinitys changes to the player chunk loading which removed the playerViewDistanceNoTickMap
. I don't know what FAWE is exactly doing here, but if its just resending chunks, calling playerChunkManager#updatePlayer()
on Tuinity (+Forks) instead would solve the issue and has the same result.
If you don't want to support Tuinity, thats fine as well. Its not really a major issue as it only affects very large edits and is easily fixed by just flying away and loading the chunks again.
No, it is not related to Tuinity (only) at all. This bug has existed before, really similar to #847
Tested with the named versions, cannot replicate. I assume you have large plots and a low view distance failing to resend chunks properly. Attaching a
/plot debugpaste
can help looking into that further to recreate it in a closer env.
Here's my worlds.yml: https://haste.athion.net/xorijodasu.cs paper.yml: https://haste.athion.net/exoqoxosox.coffeescript In server.properties the view-distance is set to 4
Tested with the named versions, cannot replicate. I assume you have large plots and a low view distance failing to resend chunks properly. Attaching a
/plot debugpaste
can help looking into that further to recreate it in a closer env.Here's my worlds.yml: https://haste.athion.net/xorijodasu.cs paper.yml: https://haste.athion.net/exoqoxosox.coffeescript In server.properties the view-distance is set to 4
As assumed; giant plots (505x505) and a very low view distance which may not allow resending all data properly.
I have same problem.
I confirm the bug but no only plotsquared
If player make a command on a no-tick chunk
[16:02:23 WARN]: java.lang.NoSuchFieldError: playerViewDistanceNoTickMap
[16:02:23 WARN]: at com.boydti.fawe.bukkit.adapter.mc1_16_5.BukkitAdapter_1_16_5.sendChunk(BukkitAdapter_1_16_5.java:223)
[16:02:23 WARN]: at com.boydti.fawe.bukkit.adapter.mc1_16_5.BukkitGetBlocks_1_16_5.send(BukkitGetBlocks_1_16_5.java:692)
[16:02:23 WARN]: at com.boydti.fawe.bukkit.adapter.mc1_16_5.BukkitGetBlocks_1_16_5.lambda$call$7(BukkitGetBlocks_1_16_5.java:629)
[16:02:23 WARN]: at com.boydti.fawe.bukkit.adapter.mc1_16_5.BukkitGetBlocks_1_16_5.call(BukkitGetBlocks_1_16_5.java:669)
[16:02:23 WARN]: at com.boydti.fawe.beta.implementation.chunk.ChunkHolder.call(ChunkHolder.java:938)
[16:02:23 WARN]: at com.boydti.fawe.beta.implementation.chunk.ChunkHolder.call(ChunkHolder.java:920)
[16:02:23 WARN]: at com.boydti.fawe.beta.implementation.chunk.ChunkHolder.call(ChunkHolder.java:33)
[16:02:23 WARN]: at java.base/java.util.concurrent.FutureTask.run(FutureTask.java:264)
[16:02:23 WARN]: at java.base/java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1128)
[16:02:23 WARN]: at java.base/java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:628)
[16:02:23 WARN]: at java.base/java.lang.Thread.run(Thread.java:834)**
Server Implementation
Tuinity
Server Version
1.16.5
Describe the bug
A recent commit in Tuinity makes /plot clear throw an error in console when using FAWE and the changes don't appear until you relog. This is the build: https://ci.codemc.io/job/Spottedleaf/job/Tuinity/202/ The console throws this error when using /plot clear: https://haste.athion.net/tariwalate.md and the feedback in game says that the plot clear has been completed but you need to rejoin the server to visually see that the plot clear has been completed
To Reproduce
Expected behaviour
The plot clear should not throw any errors in console and you should not have to relog to see the changes
Screenshots / Videos
No response
Error log (if applicable)
No response
Fawe Debugpaste
https://haste.athion.net/tariwalate.md
Fawe Version
FastAsyncWorldEdit-1.16-626