Iterative-Game-Assembly / indigo

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Player Interaction UX #6

Closed strutcode closed 4 years ago

strutcode commented 4 years ago

Some issues have already been solved but a few issues still remain with the player interaction system.

There should be some way for the player to understand and influence what they interact with. Currently the first object as determined by internal ordering is interacted with when there are multiple overlaps.

There should also be a player UI for interactable objects, perhaps something like this:

image

image

Xahell commented 4 years ago

It could also be a color change on the currently focused interactive element.

strutcode commented 4 years ago

It's hardly ideal but I think this is about as good as it's gonna get. Closing this one out.