Some issues have already been solved but a few issues still remain with the player interaction system.
There should be some way for the player to understand and influence what they interact with. Currently the first object as determined by internal ordering is interacted with when there are multiple overlaps.
There should also be a player UI for interactable objects, perhaps something like this:
Some issues have already been solved but a few issues still remain with the player interaction system.
There should be some way for the player to understand and influence what they interact with. Currently the first object as determined by internal ordering is interacted with when there are multiple overlaps.
There should also be a player UI for interactable objects, perhaps something like this: