Iterative-Game-Assembly / indigo

Other
0 stars 2 forks source link

Codename Indigo

Gameplay Preview

What is This?

The first project created through an open development collaboration over the month of April. Anyone is free to join in by providing assets, submitting patches, or contributing to the discussion.

Join us on Discord!

About the game

It will be a 2d top down adventure game where the player must overcome challenges on a series of floors as they climb the Ascension Tower. Primary gameplay consists of exploration, dialogue interaction and simple puzzle solving.

The original premise is:

Climb the Ascension Tower, a mighty place of power, with your childhood friend. Each floor will challenge you with a unique puzzle. How far will you go to fulfill your dream?

Process

The project is a fast "jam style" running for a month. The direction of the game is decided by a democratic process among the members. Discussion will be in threaded form via issues.

In the case of community votes the reactions will be tallied as total :+1:s minus :-1:s. The project lead will cast only tie breaking votes.

At the end of the allotted time the project will enter a "maintenance mode" where contributions will continue to be accepted but a new project will be started so that fresh concepts can be introduced.

Getting Started

Contributing

Important: By contributing to the project to agree to release your work under the project license below.

You will need:

First make sure you can open the existing project:

  1. Fork this repository using the button at the top
  2. Make a local copy by cloning your new fork
  3. Add the src folder inside of your copy to your Godot projects list for editing

Next add your work to the project, then when you're finished:

  1. Add and commit the changes using git
  2. Push your changes back to your fork
  3. Create a pull request describing your changes

License

All code and assets are provided under the terms of the Creative Commons Attribution-ShareAlike 4.0 license.

Credits

Tristan Shelton - GFX, Scripts

Jason Beetham - VFX, Shaders

Danny Webbie - Scripting, Gameplay, GFX

Collectivenectar - Music, SFX

Xahellz - Concept, Design

KMC - Design, Gameplay

See CREDITS for details.