Extreme Visual Overhaul for Real Solar System
Install Instructions as of 0.3+:
Changelog:
v0.2 for RSS 18.1.4
Added Fog to Venus and Titan thanks to Tony48's KSRSSVE
Added Dust to Mars thanks to Tony48's KSRSSVE
Redid Earth's Atmosphere to be more realistic and aesthetic
Added Auroras to Jupiter
Added a Hexagon to Saturn using textures from AVP by themaster401
Added New City Lights Cubemap from Space Engine HD (these are not licensed under the share-alike license! Contact the SE team like I did)
Added New City Lights Surface Texture
Added Geysers to Enceladus
Added Lava (Repurposed City Lights) to IO
Fixed Titans Atmosphere
Fixed Land textures not showing up in 64k
Removed Auroras from Earth, as they were causing problems with the Land Cubemaps (plan to add back later)
v0.1a for RSS 18.1.3
Incorporated all of RSSVE other than Earth
Added 32k, 48k, and the Original 64k Land Texture Options from RVE64k
Adde New Ocean and Atmosphere models to Earth
Added Lightning from RVE64k
Improved Aurora Vibrance
Added a new 32k City Lights Cubemap (To get around the apparent incompatibility between RVE and 1.8+'s shaders)
Added a new 8k city ground texture, replacing the old 124p one
Added New Mars Textures
Begun work on geysers for Enceladus
Begun Kopernicus Expansion Continued-er Support
Added Footprint support to some Bodies in the Solar System (Moon and Mars thus far)
Added A sunflare from Spectra
Incorporated New Scatterer, allowing for Wave Physics
Added Godrays
Added a new TUFX preset based off of Pingopete's RVE64k KS3P preset
Thank you to Pingopete, Avera9eJoe, Jesús Rodríguez, theyseN, Vabien and everyone else who helped me make, edit and test these configs
-It's Just Luci.