ItzELECTR0 / TWAOS

The Wonderful Adventures Of Sip: An open-source AAA video game created by a solo dev.
https://electris.net
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csharp game-development twaos unity unity3d
# TWAOS

TWAOS-Cover-4K-v2 ### The Wonderful Adventures Of Sip: An open-source AAA Game created by a Solo Developer

THE FIRST PROJECT

'The Wonderful Adventures Of Sip' is ELECTRO's project 001
The game is developed under ELECTRIS Game Stuidos and the project is under ELECTRIS

## OFFICIAL PAGES [The Wonderful Adventures Of Sip on Steam](https://store.steampowered.com/app/2231750/The_Wonderful_Adventures_Of_Sip/) ## FLASHING LIGHTS DISCLAIMER flashwarnicon #### The game contains flashing lights that may cause epileptic attacks, even upon booting up the game.
Consider yourself warned. ## RESPONSIBILITY DISCLAIMER Official support is not available to you. If you use the contents of this repository for anything other than building it yourself or examining the code, you are on your own. For any modifications, you will have to rely on yourself or the community for help. I hope this is an understandable request since this is a paid product offered for free officially. This repository will be maintained until the development of the game is complete. This is both an offering to the community and my cloud backup of the game. I want to make it clear that while the first chapter is free, the rest won't be.
However, everything will remain open source, nothing will be locked away. Build it yourself. It's still free, and it's better than piracy.
Buying a copy of the game is showing your support towards the project. And I deeply respect it.
(Don't buy non-official or 'cheap' keys, they are more often than not stolen and/or illegal) ## WHAT IS TWAOS? A game developed in Unity, by one guy, who wants to tell a story. Through any means necessary. ## THE PREMISE The characters of the game are spheres. The world they live in is one of powers. The game's main story takes place in 2066 (Starts in 2063).
The main character, Sip, has the power of lightning and energy, but not the regular one, it's quite, different.

The story is separated by two paths. One tends to go for the happy ending everyone wants. The other, not so much. ## THE STORY Welcome to 2066, where every person is born with a unique power.
You take on the role of Sip Dorian, a boy who appears to be cursed with the weakest of all abilities: lightning.
A gift from the Electrinity, a deity who praises itself for what it created.
Sip's life begins in a small, isolated cabin in a forest, at a time he didn't know what was being asked of him.
But after what it told him, he just wanted a peaceful existence. However, it refused.
Guided by the mystery of his own mind, Sip tries to avoid confrontation, and unnecessary attention.
But that doesn't last long. He is forced to face the dark truths about his world, himself, and whatever is beyond that.
Will he rise to become the hero the world needs? Will he finally feel the way he wants to? Or will he remain the same.
Forever. ## THE GAMEPLAY Witness a super-powered 3D world from a third-person perspective, where every choice shapes Sip's destiny.
Explore closed environments filled with interactive elements and hidden secrets.
Unlock and master Sip's supernatural lightning powers, capable of manipulating any form of energy.
Engage in combat and explore, using Sip's abilities to either protect the innocent or unleash havoc.
Your decisions will determine whether Sip becomes a beacon of hope or a force of destruction.
Experience a gripping narrative that blends heart-wrenching drama with psychological horror.
As Sip's enigmatic mind and mysterious smile unveil the true extent of his power. ## MATURE CONTENT The Wonderful Adventures of Sip contains battles, strong language, moments of gore and psychological horror elements. ## TRAILERS Chapter One: [Teaser Trailer](https://www.youtube.com/watch?v=UctX2k-wf8U) ## Image Galery (UNFINISHED) TWAOS-Ch1-Cover-2K ## DEVELOPMENT PLANS ### Story-wise: The game is planned to have 10 chapters, and maybe some extras.
I wish to finish the first one by 2027, the rest following along not too long after. ### Game-wise: I will first create a functional game. Make all of the story playable, then focus on quality.
When a chapter's story is fully playable, it will come out as an alpha build.
As quality improves in graphics and design, it will move on to beta, and finally a release. ### Some other information: **[The Creator Standard](Documentation/CREATE.md)**
**[TODO List](Documentation/TODO.md)** ##### For even more info, check **[here](Documentation/PLANS.md)** ## FAQ / FACTS AND QUESTIONS ### WHY IS PROGRESS SO SLOW? Burnout. ### OPEN-SOURCE AAA? The game is not tripple A in terms of budget or team size. After all I'm only a solo developer with big aspirations.
However I plan to deliver as close to tripple A quality to the best of my ability. ### WHY OPEN SOURCE? "Culture shouldn't exist only for those who can afford it"
-[HakitaDev](https://x.com/@HakitaDev) ## Documentation **[Instructions](Documentation/INSTRUCTIONS.md)**
**[Dependencies](Documentation/DEPENDENCIES.md)**
**[License](LICENSE.md)**
**[Project Version](Documentation/VERSION.md)**
**[Branches](Documentation/BRANCHES.md)**
**[Asset Store Disclaimer](Documentation/ASSET-DISCLAIMER.md)**
**[Credits](Documentation/CREDITS.md)** ## CREATOR's SOCIALS **[Studio Youtube Channel](https://www.youtube.com/@ELECTRIS)** **[Studio Twitter Page](https://x.com/@0xELTS)** **[Studio Discord Server](https://discord.gg/TgtCGKxbZr)**
**[Personal Youtube Channel](https://www.youtube.com/@ELEC7RO)**