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Ivorforce
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NumDot
Tensor math and scientific computation library for the Godot game engine.
https://numdot.readthedocs.io/en/latest/
MIT License
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Conversion: Multi-dimensional non-array leaf to NDArray
#65
Ivorforce
opened
6 hours ago
0
Conversion: 1-Dimensional Types to and from NDArray
#64
Ivorforce
opened
8 hours ago
0
Conversion: 2-Dimensional Packed* from NDArray
#63
Ivorforce
opened
8 hours ago
0
Conversion: 2-Dimensional Packed* to NDArray
#62
Ivorforce
opened
9 hours ago
0
Conversion: NDArray to multi-dimensional Array
#61
Ivorforce
opened
9 hours ago
0
Conversion: NDArray from multi-dimensional Array
#60
Ivorforce
closed
6 hours ago
1
add remaining comparison operators
#59
20akshay00
closed
1 day ago
2
Math functions
#58
20akshay00
closed
1 day ago
1
Compile issues on Windows
#57
20akshay00
closed
1 day ago
1
Look into optimization compiler flags
#56
Ivorforce
opened
3 days ago
2
Write some NumDot tutorials
#55
Ivorforce
opened
3 days ago
1
Provide a better workflow for custom builds
#54
Ivorforce
opened
3 days ago
0
Bitwise operators (bitwise_and, bitwise_or, left_shift...)
#53
Ivorforce
opened
4 days ago
0
Logical operators (and, or, xor...)
#52
Ivorforce
opened
4 days ago
0
Adding rounding functions
#51
Krishn1412
closed
4 days ago
9
Rounding functions (ceil, floor, rint...)
#50
Ivorforce
closed
4 days ago
3
Decouple Godot and XTensor APIs better
#49
Ivorforce
closed
4 days ago
0
Implement boids in the demo to showcase the maths API and speed
#48
Ivorforce
opened
6 days ago
0
Gather numpy performance baseline
#47
Ivorforce
opened
6 days ago
0
Add ellipsis for array indexing
#46
Ivorforce
closed
6 days ago
1
Matrix functions (matmul, diag, eye...)
#45
Ivorforce
opened
1 week ago
1
Lambda Map / Reduce
#44
Ivorforce
opened
1 week ago
0
Support Godot Asset Library releases
#43
Ivorforce
opened
1 week ago
1
Adaptations (in-place views) of native GD objects
#42
Ivorforce
opened
1 week ago
1
Functions to create an NDArray from objects' fields / set objects' fields from an NDArray
#41
Ivorforce
opened
1 week ago
0
Benchmarks in the C++ project (xtv.h vs native xtensor)
#40
Ivorforce
opened
1 week ago
0
Benchmarks in the Godot demo project (Godot vs NumDot)
#39
Ivorforce
opened
1 week ago
0
Online documentation needed
#38
Ivorforce
closed
12 hours ago
2
Unit tests
#37
Ivorforce
opened
1 week ago
0
Add SConstruct options for optimization
#36
Ivorforce
opened
1 week ago
0
Base mathematical functions
#35
Ivorforce
opened
1 week ago
1
Comparison operators (greater, lesser, not_equal...)
#34
Ivorforce
closed
1 day ago
1
Mask indexing
#33
Ivorforce
opened
1 week ago
1
Array manipulation (concatenation, appending, stacking...)
#32
Ivorforce
opened
1 week ago
1
Random functions
#31
Ivorforce
opened
1 week ago
0
Linear algebra (linalg) functions
#30
Ivorforce
opened
1 week ago
0
Trigonometric functions (asin, cosh, etc.)
#29
Ivorforce
closed
1 day ago
0
Check performance of NDArray instantiation
#28
Ivorforce
opened
1 week ago
0
Make nd unconstructable.
#27
Ivorforce
opened
1 week ago
0
Switch base class to RefCounted
#26
Ivorforce
closed
1 week ago
0
Reduce resource allocation, especially for repeating tasks
#25
Ivorforce
opened
1 week ago
7
Test on different platforms
#24
Ivorforce
opened
1 week ago
1
Scons build is not set up correctly
#23
Ivorforce
closed
4 days ago
0
Reduction functions (sum, std, mean...)
#22
Ivorforce
closed
1 week ago
0
Initializer function (empty, linspace, arange...)
#21
Ivorforce
closed
1 week ago
1
Dataframes (like pandas)
#20
Ivorforce
opened
1 week ago
0
I/O (file reading / writing, CSVs loading, etc.)
#19
Ivorforce
opened
1 week ago
0
NDArrays should be iterable
#18
Ivorforce
opened
1 week ago
0
NDArray reshapes
#17
Ivorforce
closed
1 week ago
1
Drops and Keeps for slices
#16
Ivorforce
opened
1 week ago
0
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