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Ivorforce
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NumDot
Tensor math and scientific computation for the Godot game engine.
https://numdot.readthedocs.io
MIT License
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Add an official guide (and boilerplate) for adding new optimized features to NumDot for custom builds.
#142
Ivorforce
opened
3 days ago
0
Implement linspace and arange in VATensor
#141
Ivorforce
closed
3 days ago
1
Decouple ndarray dtype from varray dtype, such that you can create packed types etc. using the enum
#140
Ivorforce
opened
1 week ago
0
fft_freq
#139
Ivorforce
opened
1 week ago
0
nd.pad
#138
Ivorforce
closed
5 days ago
0
Add find_peaks
#137
Ivorforce
opened
1 week ago
0
Make VArray agnostic of their stores; only store a destructor and write maker.
#136
Ivorforce
closed
1 week ago
0
real and imag functions
#135
Ivorforce
closed
1 week ago
0
Conversion to and from Godot Image
#134
Ivorforce
opened
1 week ago
0
Aesthetic tweaks
#133
20akshay00
closed
1 week ago
1
draw using gpu particles
#132
20akshay00
closed
1 week ago
1
Options to optimize 'unchanged store' operations
#131
Ivorforce
opened
3 weeks ago
0
Add static constants to nd namespace
#130
Ivorforce
opened
3 weeks ago
0
Investigate correctness of reshapes
#129
Ivorforce
opened
1 month ago
0
Investigate TBB
#128
Ivorforce
opened
1 month ago
0
Consider embedding OpenMP binary into the distributed binary
#127
Ivorforce
closed
1 month ago
2
Investigate array fills
#126
Ivorforce
closed
1 month ago
0
Investigate runtime data layout performance
#125
Ivorforce
closed
3 weeks ago
1
Add sanity checks for OpenMP when openmp_threshold is set
#124
Ivorforce
opened
1 month ago
0
XSIMD bool <-> bool assignment problem
#123
Ivorforce
opened
1 month ago
0
Selection menu for demo projects
#122
20akshay00
closed
1 month ago
1
Look into OpenMP and TBB
#121
Ivorforce
closed
1 month ago
1
Fix problems associated with Game of Life
#120
Ivorforce
closed
1 month ago
1
Full NumPy style indexing
#119
Ivorforce
opened
1 month ago
2
Minor changes to SIRS demo
#118
20akshay00
closed
1 month ago
1
Kuramoto model demo
#117
20akshay00
closed
1 month ago
1
Consider implementing new-array functions (ND namespace) as make-empty -> in-place assign
#116
Ivorforce
closed
6 days ago
3
Add interpretation and export for remaining godot math variant types
#115
Ivorforce
opened
1 month ago
0
Add fft
#114
Ivorforce
closed
1 week ago
0
Add impulse response filters (IIR, FIR)
#113
Ivorforce
opened
1 month ago
0
Replace drawing in wave demo with polylines instead of circles
#112
20akshay00
closed
1 month ago
1
Scalar optimizations
#111
Ivorforce
closed
1 month ago
1
ND Convolutions
#110
Ivorforce
closed
1 month ago
1
Add optimized 1D and 2D convolution
#109
20akshay00
opened
1 month ago
2
SIRS model
#108
20akshay00
closed
1 month ago
1
Add negative index support for index views
#107
Ivorforce
opened
1 month ago
0
Index list generator APIs
#106
Ivorforce
opened
1 month ago
0
Add bounds checks to slices
#105
Ivorforce
closed
1 month ago
1
Wave equation demo
#104
20akshay00
closed
1 month ago
1
Add separate mac x86_64 arm64 exports, in addition to universal, to support developers wanting to export separately to save space
#103
Ivorforce
opened
1 month ago
0
Add support for SIMD multi-arch exports
#102
Ivorforce
opened
1 month ago
0
Add functions to query SIMD state
#101
Ivorforce
opened
1 month ago
0
Consider introducing a variable that completely disables inplace operations, replacing them with create-replace instead
#100
Ivorforce
closed
5 days ago
1
matmul should support matrix * vector etc.
#99
Ivorforce
closed
3 weeks ago
1
Object dtype
#98
Ivorforce
opened
1 month ago
0
More random generator models
#97
Ivorforce
opened
1 month ago
0
Advanced NDRandomGenerator functionality
#96
Ivorforce
opened
1 month ago
0
"Default random state" RNG API
#95
Ivorforce
opened
1 month ago
1
Addressed issue #27.
#94
do-jade
opened
1 month ago
0
Like- allocations (zeros_like, ones_like, full_like...)
#93
Ivorforce
closed
1 month ago
1
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