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Ivorforce
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NumDot
Tensor math and scientific computation for the Godot game engine.
https://numdot.readthedocs.io
MIT License
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Adaptations (in-place views) of native GD objects
#42
Ivorforce
closed
1 week ago
3
Functions to create an NDArray from objects' fields / set objects' fields from an NDArray
#41
Ivorforce
opened
2 months ago
1
Benchmarks in the C++ project (varray vs native xtensor)
#40
Ivorforce
opened
2 months ago
0
Benchmarks in the Godot demo project (Godot vs NumDot)
#39
Ivorforce
opened
2 months ago
2
Online documentation needed
#38
Ivorforce
closed
1 month ago
2
Unit tests
#37
Ivorforce
opened
2 months ago
0
Add SConstruct options for optimization
#36
Ivorforce
closed
1 month ago
0
Base mathematical functions
#35
Ivorforce
closed
1 month ago
1
Comparison operators (greater, lesser, not_equal...)
#34
Ivorforce
closed
1 month ago
1
Mask indexing
#33
Ivorforce
closed
1 month ago
1
Array manipulation (concatenate, stack, tile...)
#32
Ivorforce
closed
1 month ago
3
Random functions
#31
Ivorforce
closed
1 month ago
1
Linear algebra (linalg) functions
#30
Ivorforce
opened
2 months ago
1
Trigonometric functions (asin, cosh, etc.)
#29
Ivorforce
closed
1 month ago
0
Check performance of NDArray instantiation
#28
Ivorforce
closed
1 month ago
1
Make nd (and ndf, ndb, ndi) unconstructable.
#27
Ivorforce
opened
2 months ago
0
Switch base class to RefCounted
#26
Ivorforce
closed
2 months ago
0
Reduce resource allocation, especially for repeating tasks
#25
Ivorforce
closed
1 month ago
7
Test on different platforms
#24
Ivorforce
opened
2 months ago
1
Scons build is not set up correctly
#23
Ivorforce
closed
1 month ago
0
Reduction functions (sum, std, mean...)
#22
Ivorforce
closed
2 months ago
0
Initializer function (empty, linspace, arange...)
#21
Ivorforce
closed
2 months ago
1
Dataframes (like pandas)
#20
Ivorforce
opened
2 months ago
0
I/O (buffer and file reading / writing)
#19
Ivorforce
opened
2 months ago
0
NDArrays should be iterable
#18
Ivorforce
closed
1 month ago
1
NDArray reshapes
#17
Ivorforce
closed
2 months ago
1
Drops and Keeps for slices
#16
Ivorforce
closed
2 days ago
1
Multidimensional index lists ("index views")
#15
Ivorforce
closed
1 month ago
2
NDArray rearrange functions (transpose, reshape, swapaxes...)
#14
Ivorforce
closed
2 months ago
1
Complex numbers data type
#13
Ivorforce
closed
1 week ago
0
Boolean data types and operations
#12
Ivorforce
closed
1 month ago
0
In-game documentation needed
#11
Ivorforce
closed
2 months ago
1
Support for named argument calls
#10
Ivorforce
opened
2 months ago
0
Return types that are more explicit than "Variant"
#9
Ivorforce
closed
2 months ago
0
Slices should return views, not copies
#8
Ivorforce
closed
2 months ago
0
Variant parameters for nd.range() and similar calls
#7
Ivorforce
closed
1 month ago
1
Better range index syntax (aka python's a[start:stop:stride])
#6
Ivorforce
opened
2 months ago
0
Overloaded operators
#5
Ivorforce
opened
2 months ago
0
More conversion operations from and to godot Variant types
#4
Ivorforce
closed
1 month ago
1
Implicit NDArray conversion to a shape
#3
Ivorforce
closed
1 month ago
1
[Math] NumDot needs more functions
#2
Ivorforce
closed
2 days ago
1
[Performance] Check whether xsimd is properly integrated
#1
Ivorforce
closed
1 month ago
2
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