Currently the transition/fade keywords in menus will behave differently according to your FPS.
This PR makes it consistent with the original behaviour as if you had 60 FPS - which is likely what they were designed for.
You can see these in effect in SP from the main menu:
Currently the
transition
/fade
keywords in menus will behave differently according to your FPS. This PR makes it consistent with the original behaviour as if you had 60 FPS - which is likely what they were designed for.You can see these in effect in SP from the main menu:
New
(transition)Controls
(fade in)Demonstration of before/after this fix from JA++ with a custom menu: https://github.com/JACoders/OpenJK/assets/844370/e84b79f1-5da6-4f6a-99fc-f67782263605
Demonstration of fixed behaviour in existing SP menu: https://github.com/JACoders/OpenJK/assets/844370/16814f7c-94f3-4df3-9631-275bccd461ba