Open eezstreet opened 11 years ago
Issue 174 might be something that should be fixed before initial release. The input bugs can be a bit annoying when you don't want to walk off of a cliff because the input makes your keys stick. Other than that it's fairly stable and a good drop-in replacement.
Maybe one thing to consider is a migration program/batch script for Windows (and Mac?) users that will move your existing assets to the My Games\OpenJK (or whatever it is) to avoid confusion for some and ease initial installation. After that updating should be as simple as extracting a ZIP with the new DLL's.
fs_homepath is not meant to contain the game's data, that's the directory it should be writing to (screenshots, save games, demos, configs) The base path should remain as is.
Updating already is as simple as extracting a zip.
What about the modular renderer for SP?
Sent from my Windows Phone
From: Razishmailto:notifications@github.com Sent: 5/2/2013 2:31 AM To: Razish/OpenJKmailto:OpenJK@noreply.github.com Cc: eezstreetmailto:eezstreet@live.com Subject: Re: [OpenJK] Initial Release? (#186)
fs_homepath is not meant to contain the game's data, that's the directory it should be writing to (screenshots, save games, demos, configs) The base path should remain as is.
Updating already is as simple as extracting a zip.
Reply to this email directly or view it on GitHub: https://github.com/Razish/OpenJK/issues/186#issuecomment-17322504
Why was asking about a release an issue? xD Close?
Why was asking about a release an issue? xD Close?
No, this is actually a good place to discuss what should go into the first release, I think. So, what's left?
I think the most important thing is some form of automatic updater; otherwise people will inevitably stay on old releases. I'm inclined to try writing one myself...
@mrwonko, about that automatic updater, were you thinking something along the lines of a script? I could try to hammer together a python script for that if its what you had in mind.
A python script would be not very good for Windows though as not everyone has it installed.
If we're going with scripts, we could probably take inspiration from Xonotic's update mechanism. I think a GUI launcher+updater would be best though.
Wasn't there another issue specifically for launcher/updater?
What all is left on the initial release?