Closed dstdst closed 10 years ago
I'm thinking that model_siege doesn't support the char customization stuff. Not quite a code bug, so much as the actual .skin itself doesn't support it. If anyone has some sort of comment on this, that would be appreciated as I don't know much about this issue.
The thing is that you can use models without defining all parts of the model. You could use for example: /model jedi_rm/head_a1|head_a1|head_a1 (no valid torso or lower part defined) which will lead to a buggy model too.
That gives me an idea on how to fix it. Will have it done in a day or two if someone doesn't beat me to it :>
@redsaurus says this doesnt actually happen in base.
"@redsaurus says this doesnt actually happen in base."
This is not true. I've seen this happen plenty of times on different basejka servers over the years. Also, I doubt dst was playing a mod :)
Yeah, I usually don't play mod. The bug happens on basejka servers. If you don't believe me just try reproducing with the models mentioned above.
@Razish bump or close because its a base thing?
Still an issue even if it's base lol
Doesn't mean we have to fix all base-gameplay related things considering most people are running mods anyway.
Keep this bug will cause to have this on all mod based on openjk, and this is not a gameplay things
How is this gameplay related? It's a bug which allows a player to use a mostly invisible model. It should be fixed so that mod authors do not need to do it themselves.
Game code fix not engine fix.
Looks like this was never a problem in OJK; I can't reproduce the problem and looking at the code, @Razish fixed it in mod base apparently.