Open iolojz opened 9 years ago
Same location as the other animation one. Duplicate?
I don't think so. The other one always involves NoghriGasCloudThink() while this one always happens via WP_ForcePowersUpdate() and happens when no Noghris are around.
No but it's still because it's one of the 3 areas that doesn't set pain animation variable in that function.
Related to #696
It definitely looks like your right. Choking an enemy makes the game crash as well.
The map can be loaded with the "map" command. The backtrace is always the same:
I am using OS X 10.10.4 and OpenJK version: openjk-2015-08-04-606fead2-osx downloaded from http://builds.openjk.org.