JACoders / OpenJK

Community effort to maintain and improve Jedi Academy (SP & MP) + Jedi Outcast (SP only) released by Raven Software
GNU General Public License v2.0
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¿fovAspectAdjust not working? #763

Closed TriForceX closed 8 years ago

TriForceX commented 8 years ago

Ive readed this in the changelog

[+] Added cg_fovAspectAdjust to correct field of view on non-4:3 aspect ratios [+] Added cg_fovViewmodel to adjust the field of view for first-person weapons

so, in-game i cant use them, isnt recognized... i checked it in cg_view and everything looks correct. (also i tried to port it to jk2 to see if works, but when i use it, the screen fucked up).

PD: I compiled from my own repo and tried using the last build with no results. ¿what happen?

ensiform commented 8 years ago

Works just fine. Likely not using correct cgame file either through connecting to pure server or not having it in a pk3 or not having the local one used because some other pk3 takes precedence without fs_dirbeforepak.

Questions and things appearing to not work are not valid discussions for issue posts but forums please. http://jkhub.org/forum/51-openjk-discussion/