Closed TheCherry closed 6 years ago
Saves are not cross arch compatible.
Yes thought that. Just wanted to explain, why its crash at the end of the video.
Same here. Seems related to issue #257. Version 2016-01-04-db94c70b-linux-64 on Linux Mint 17.3.
My workaround : restart and load.
I believe this is a duplicate.of #257.and #295. I fixed it in e8fc63788 and 96d335ca, but it was potentially broken again in bace05c9b3d when the -fvisibility=hidden -fvisibility-inlines-hidden
were removed for GCC builds...
An issue with your pull request is that it doesn't solve the underlying problem.
Should be fixed now in the latest build. Please reopen if it's still an issue! :D
Hi,
I have a loading bug in OpenJK.
Tested Versions: openjk-2015-11-30-c8c64c4b-linux openjk-2015-11-30-c8c64c4b-linux-64
System: Linux Mint 17.1 - 64bit
Problem: If I loading a game (from ingame) some objects don't interact correct. As example the tree at start cant be break. Here a video: https://youtu.be/DFTr8XYZf88
(The crash at the end of the video is course I try to load a save file from 64bit version in the 32bit version.)