JACoders / OpenJK

Community effort to maintain and improve Jedi Academy (SP & MP) + Jedi Outcast (SP only) released by Raven Software
GNU General Public License v2.0
2.01k stars 612 forks source link

Adding to levels #85

Closed mrwonko closed 9 years ago

mrwonko commented 11 years ago

It would be nice if at least the entities of a level could be modified, like having any file in <levelname>/*.ent be added to it or something like that.

This would also allow for making changes to original levels (say, showcase a new feature) without getting asset redistribution problems.

shinyquagsire23 commented 11 years ago

This doesn't exactly have to do with levels, but it would also be nice if the cfg files for menus could be extended, since menu mods that allow for new species or new sabers in SP will often overlap causing incompatibility. Perhaps a folder specifically for those menus that will merge all cfg files in the folder into one and then read the new merged cfg

mrwonko commented 11 years ago

In the particular cases of sabers and playermodels, having a different way of defining them might be more useful, i.e. not having to adjust a menu just because you added a new model. In general, a new menu system using a Model View Controller architecture could be useful.

Razish commented 11 years ago

I'll be writing additional entity parsing in JA++, I can port it to OpenJK after that, with no effect on gameplay when unused. I will also add cvars for "replace_item_herp item_derp" similar to "disable_item_herp"

mrwonko commented 11 years ago

We don't really need to write any additional parsing, we can just keep the entity format from the bsp. It would basically be like a bsp file except without a header and all lumps except the entity one.

Razish commented 11 years ago

Right, that's what I mean.

dionrhys commented 9 years ago

Whoops, didn't see this issue. I've implemented this a while back in #674. :)

mrwonko commented 9 years ago

Cool. Should probably mention that in the changelog, which could also use some categories so it's easier to find e.g. new features vs. bug fixes vs. improvements etc. I'll look into it.

dionrhys commented 9 years ago

I've added a line about .ent files in the meantime: f66681b