Closed MoritzJT closed 7 years ago
Is there a specific reason to use that low of a value?
@Razish made the change here: https://github.com/JACoders/OpenJK/commit/dadd19f543079406f273f04de4b39810c70775f2 with little information.
Awaiting @Razish response.
Um, not sure why r_subdivisions
has a lower limit of 4. Just checked the code, I must have thought I was looking at something else like r_znear
.
There should be no lower limit. Or something sane like 0.001
Corrected in https://github.com/JACoders/OpenJK/commit/82d82094e8c53657f9f57ba8740496c2cc5ba204 But you'll need to self compile for the time being.
You'll probably not want that as it'll have the risk of running into the vertices per surface limit and likely not draw the curve properly.
I'm not sure if this is the right place for this - however I'd like to be able to set r_subdivisions to 0.5 for smooth curves as it works for some ID3 engine games. Why has this been capped to 4 in OpenJK while it works in vanilla game?
Is there a specific reason behind this?