Open eezstreet opened 11 years ago
It should also be noted that controlling an NPC gives unlimited ammo and a massive rate of fire. The rate of fire makes melee-equipped NPCs (Tuskens) worthless, blaster-equipped NPCs overpowered, and rocket/concussion-equipped NPCs into nukes.
I would very much like to see the feature improved.
This has already been fixed.
Date: Fri, 12 Apr 2013 21:22:23 -0700 From: notifications@github.com To: OpenJK@noreply.github.com CC: eezstreet@live.com Subject: Re: [OpenJK] General Mind Trick Level 4 Improvements (#91)
It should also be noted that controlling an NPC gives unlimited ammo and a massive rate of fire. The rate of fire makes melee-equipped NPCs (Tuskens) worthless, blaster-equipped NPCs overpowered, and rocket/concussion-equipped NPCs into nukes.
I would very much like to see the feature improved.
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Really? Good to know. It doesn't seem to be in the changelog, though. I would test it myself, but compiling gives me a "file invalid or corrupt" error.
There's plenty more things that could be improved with mind trick 4.