JACoders / OpenJK

Community effort to maintain and improve Jedi Academy (SP & MP) + Jedi Outcast (SP only) released by Raven Software
GNU General Public License v2.0
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General Mind Trick Level 4 Improvements #91

Open eezstreet opened 11 years ago

eezstreet commented 11 years ago
cadika-orade commented 11 years ago

It should also be noted that controlling an NPC gives unlimited ammo and a massive rate of fire. The rate of fire makes melee-equipped NPCs (Tuskens) worthless, blaster-equipped NPCs overpowered, and rocket/concussion-equipped NPCs into nukes.

I would very much like to see the feature improved.

eezstreet commented 11 years ago

This has already been fixed.

Date: Fri, 12 Apr 2013 21:22:23 -0700 From: notifications@github.com To: OpenJK@noreply.github.com CC: eezstreet@live.com Subject: Re: [OpenJK] General Mind Trick Level 4 Improvements (#91)

It should also be noted that controlling an NPC gives unlimited ammo and a massive rate of fire. The rate of fire makes melee-equipped NPCs (Tuskens) worthless, blaster-equipped NPCs overpowered, and rocket/concussion-equipped NPCs into nukes.

I would very much like to see the feature improved.

— Reply to this email directly or view it on GitHub.

cadika-orade commented 11 years ago

Really? Good to know. It doesn't seem to be in the changelog, though. I would test it myself, but compiling gives me a "file invalid or corrupt" error.

ensiform commented 11 years ago

There's plenty more things that could be improved with mind trick 4.