This mod fixes bugs, inconsistencies, adds quality of life tweaks, and other improvements for each of the four stock zombie maps. To install & play, download the release and follow the installation instructions. This repository contains the source files of the project. If you would like to modify it, see the instructions below.
nazi_zombie_remastered (Nacht Der Untoten)
nazi_zombie_remastered_dlc1 (Verrückt)
nazi_zombie_remastered_dlc2 (Shi No Numa)
nazi_zombie_remastered_dlc3 (Der Riese)
New Settings | DVAR | Default | Other Values | Description |
---|---|---|---|---|
GRAPHICS | ||||
Fog | r_fog_settings |
1 Yes |
0 No |
Enables or disables fog. |
Cinematic Mode | r_filmUseTweaks_settings |
0 No |
1 Yes |
More saturated color grading. |
TEXTURE SETTINGS | ||||
LOD Range (Rigid) | r_lodBiasRigid_settings |
0 Default |
-200 High |
Increases range of visible detail on rigid models. |
LOD Range (Skinned) | r_lodBiasSkinned_settings |
0 Default |
-200 High |
Increases range of visible detail on skinned models. |
SOUND | ||||
Character Dialogue | character_dialog |
0 Yes |
1 No |
Enable or disables character dialogue. Locked in-game on co-op. |
GAME OPTIONS | ||||
Gametype | classic_zombies |
0 Modified Default |
1 Classic |
By default, 24 zombie cap on solo is disabled. Accessible on menu, requires match restart. |
Difficulty | classic_perks |
0 Modified Default |
1 Classic |
By default, solo Quick Revive, Double Tap buff, and 45 second bleedout is enabled. Accessible on menu, requires match restart. |
Enemy Grabbing | grabby_zombies |
0 Modified Default |
1 Classic |
By default, "sticky" zombies are disabled with PushPlayer(false). Accessible on menu, requires match restart. |
Enemy Intensity | super_sprinters |
0 Modified Default |
1 Classic |
By default, additional super sprinters are added to prototype and asylum. Accessible on menu, requires match restart. |
HUD | cg_draw2D r_flame_allowed |
1 Yes |
0 No |
Enables or disables full heads up display. |
Display FPS | cg_drawFPS |
Off No |
Simple Yes |
Enables or disables FPS counter. |
Limit FPS | com_maxfps |
85 Default |
0 Disabled |
Adjusts the max FPS value. |
Field of View | cg_fov |
65 Default |
90 Maximum |
Adjustable FOV with slider. |
View Scale | cg_fovScale |
1 Normal |
1.1 Medium or 1.2 High |
Scales existing FOV higher or lower by multiplier. |
Controller Mode | cg_drawDpadHUD |
0 Disabled |
1 Enabled |
DVAR switches HUD to use console style D-pad icons, but menu button executes additional controller bind commands. |
CONTROLS | ||||
Controller Triggers | gpad_flip_triggers |
0 Default |
1 Flipped |
Flips triggers to top row. |
Controller Inversion | input_invertpitch |
0 Disabled |
1 Enabled |
Enables or disables controller inversion. |
Controller Sensitivity | input_viewSensitivity |
0.6 1 (Low) |
Scales up to (Medium), (High), (Very High), (Insane) | Increases or decreases controller sensitivity using the same scale as console. |
CONSOLE COMMANDS | ||||
DVAR Initialization | dvar_init |
0 |
1 |
Set to 0 in console to reset all new remastered settings back to default, requires mod relaunch. |
Zombiemode Developer | zombiemode_dev |
0 |
1 |
Developer command to enable experimental features of the mod, requires map restart. |
Character | character |
0 Random |
1-4 Player # |
Developer command to change character in solo, requires map restart. |
Health Counter | cg_drawHealthCount |
0 |
1 |
Developer command to enable health counter in solo, requires map restart. |
Solo Score Color | cg_SoloScoreColorWhite |
0 |
1 |
Forces white points color in solo when enabled, requires map restart. |
Lower Gun | cg_lowerGun |
0 |
1 |
Removes custom weapon bobbing so weapon just lowers in solo when enabled, requires map restart. |
D-pad Logos | cg_drawDpadLogos |
1 |
0 |
Disable or enable background D-pad logos when using controller if you just want neutral arrows. |
Clearance Code | bio_access |
[PASSWORD] |
? |
Grants access to confidential menus. |
Sumpf Completion | sumpf_quest |
0 |
? |
Indicates completion of new Shi No Numa Easter Egg achievement with Richtofen in lobby. |
Factory Completion | factory_quest |
0 |
? |
Indicates completion of new Der Riese Easter Egg achievement. |
Category | Nacht Der Untoten | Verrückt | Shi No Numa | Der Riese |
---|---|---|---|---|
Starting Pistols | Colt M1911 | Colt M1911 | Faction Dependent | Faction Dependent |
Bolt-action Rifles | Kar98k, Springfield | Kar98k, Springfield | Arisaka | Kar98k |
Scoped Rifles | Scoped Kar98k | Scoped Springfield | Scoped Arisaka | Scoped Mosin Nagant |
Rocket Launcher | Panzerschrek | Panzerschrek | M9A1 Bazooka | Panzerschrek |
Frag Grenades | Stielhandgranate | Stielhandgranate | Type 97 Grenade | Stielhandgranate |
Speical Grenades | Molotov | Molotov, Smoke Grenade | Molotov, Sticky Grenade | Molotov, Monkey Bomb |
Equipment | Satchel Charges, Mortar | Bouncing Betties, Bipods | Bouncing Betties, Bayonets | Bouncing Betties, Bowie Knife |
Entirely New Weapons | SVT-40 | SVT-40 | SVT-40, DP-28, Type 99 | SVT-40, DP-28, Type 99 |
Missing Weapons Added | Type 100, PPSh-41 | Type 100 | None | M1 Garand, Sawed-Off Double Barrel |
Wonder Weapons | Ray Gun | Ray Gun | Ray Gun, Wunderwaffe DG-2 | Ray Gun, Wunderwaffe DG-2 |
zombiemode_dev 1
, these features will never be the default/accessible in regular gameplay and are considered cheats