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JHGuitarFreak
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UQM-MegaMod
A fork of The Ur-Quan Masters + HD-mod that remasters the HD graphics with a veritable smorgasbord of extra features, options, QoL improvements, and much more...
https://uqm-mods.sourceforge.net
GNU General Public License v2.0
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Only 1 tech was sold at Melnorme
#201
Tsubasanut
closed
3 months ago
7
Support Language pack
#200
MagicMuscleMan
opened
11 months ago
3
Added skip mechanism for ship spins
#199
Kruzen
closed
11 months ago
0
Fix for HD lines
#198
Kruzen
closed
11 months ago
0
Fixed unwanted music fade when doing ship spin in shipyard menu with …
#197
Kruzen
closed
11 months ago
0
Stuff for SC1 styled ship spins
#196
Kruzen
closed
11 months ago
0
One final addition for FPS counter
#195
Kruzen
closed
12 months ago
0
Ultimate FPS counter implementation. Tamed FPS calc interval
#194
Kruzen
closed
12 months ago
0
Removed shit
#193
Kruzen
closed
12 months ago
0
Fixed transparency of FPS counter characters in HD
#192
Kruzen
closed
12 months ago
0
Visually represented FPS with option being on
#191
Kruzen
closed
12 months ago
0
Faster method of drawing scanlines
#190
Kruzen
closed
12 months ago
0
Moved Reload() again to free Main menu contexts and frames
#189
Kruzen
closed
12 months ago
0
More clean-ups and replacements for Reloading functions
#188
Kruzen
closed
12 months ago
0
Fixed ShipBox bug when selecting the same ship
#187
Kruzen
closed
12 months ago
0
Hayes is Back
#186
Kruzen
closed
12 months ago
0
Major rework and housekeeping of setupmenu
#185
Kruzen
closed
12 months ago
0
Commander Hayes's dialogue after retrofit in beginning of game
#184
ActionAlligator
closed
12 months ago
1
Updated "Game Restart" logic with tweaks and optimizations
#183
Kruzen
closed
1 year ago
0
Fixed fading effect in main menu when using Skip Intro option
#182
Kruzen
closed
1 year ago
0
Improvements to logo and reload screens
#181
Kruzen
closed
1 year ago
0
Small fixes
#180
Kruzen
closed
1 year ago
0
"Fixed" lander module display in outfit menu to correspond with curre…
#179
Kruzen
closed
1 year ago
0
Ship desc update & cost string color fix
#178
Kruzen
closed
1 year ago
0
Major culling of transparency pixels in HD for Melee and PickShip
#177
Kruzen
closed
1 year ago
0
Properly fixed HD artifacts in BuildPick menu
#176
Kruzen
closed
1 year ago
0
Additional fix for font artifacts in melee menu to be compatible with…
#175
Kruzen
closed
1 year ago
0
Fixed artifacts in several Melee menus caused by transparencies in HD…
#174
Kruzen
closed
1 year ago
0
Quick fixes for PickShip menu
#173
Kruzen
closed
1 year ago
0
Finalized update for PickShip menu
#172
Kruzen
closed
1 year ago
0
Incorrect text width on one of intro slides
#171
Kruzen
closed
1 year ago
1
Rainbow Worlds Map
#170
HimoriK
closed
1 year ago
1
[feature request] adjust hazardous planet difficulty
#169
HimoriK
closed
1 year ago
4
Update Features Hyperlink
#168
HimoriK
closed
1 year ago
0
In hard mode, cost of Melnorme tech is always 50 credits more than I have
#167
tjareth
closed
1 year ago
5
X-Form lasers should collide and spawn impact graphics
#166
Kruzen
closed
4 months ago
1
Laser collision is broken in HD for some ships
#165
Kruzen
closed
4 months ago
1
Small new features to avoid branch desync
#164
Kruzen
closed
1 year ago
0
Documentation Update?
#163
jdkruzr
closed
1 year ago
4
Bug: (Linux) Selling Planet Landers Does Not Remove Sprite
#162
ModeSelectStart
closed
1 year ago
4
Bug: Can win game by bypassing final battle by using flagship and emergency warp escaping without destroying Sa-Matra
#161
adigiuseppe
closed
1 year ago
4
Fixed Thraddash being friendly after the player takes Aqua Helix and …
#160
Kruzen
closed
1 year ago
0
Show nebulae in background option has no effect
#159
bluddy
closed
1 year ago
1
Needs a better main menu background
#158
tymofij
closed
1 year ago
6
Thraddash do not notice stolen Aqua Helix
#157
tymofij
closed
1 year ago
1
[Graphics] 3DO planet have a black 1px dot in the middle
#156
Kruzen
closed
4 months ago
1
Enable alt colortable for Ur-Quan Kzer-za talking pet
#155
Kruzen
closed
1 year ago
0
Expanded Coarse scan option to support P6014 colors for both text and…
#154
Kruzen
closed
1 year ago
0
Fixed hypothetical bug if Androsynth will fail to transform into comet form
#153
Kruzen
closed
1 year ago
0
Initial code for smooth captain animations
#152
Kruzen
closed
1 year ago
0
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