Open shikulja opened 4 years ago
For software-rendering, I can add a toggle switch to disable Dithering (no internal resolution scaling for now).
As for hardware rendering - triangles are rendered using a 24bit color palette making the dithering pretty useless. Dithering itself isn't supported at this moment.
add dithering options it would be more convenient to manually configure retroarch (beetle_hw) has 3 type: