Closed kofalt closed 10 years ago
I intentionally did not build in this behavior. If you have a local.properties
then I'm going to operate under the assumption that you've either pointed it at something specific or the plugin has previously run. If you want the local.properties
to be regenerated then you can simply delete it. Updating it would prevent people from having multiple SDKs, for example.
Ideally, the plugin would update the SDK location in the
local.properties
file if the current (or plugin-generated) folder does not match the one in the configuration file. Currently, changing your environment variable is not reflected and causes a build failure: