This plugin is deprecated and is no longer being developed. Tools and dependencies are automatically downloaded using version 2.2.0 of the Android Gradle plugin or newer.
SDK missing? API level not downloaded? Support library out-of-date?
These are all typical problems which you shouldn't have to deal with. This is especially painful when you have multiple developers on a project or a CI machine that you have to keep up-to-date.
This Gradle plugin will manage these SDK dependencies for you automatically.
Supported functionality:
local.properties
will be created if missing. The ANDROID_HOME
environment variable will be
used if present. Otherwise ~/.android-sdk
will be used.compileSdkVersion
will be downloaded if missing.Note: By using this plugin you acknowledge that associated licenses of the components downloaded are accepted automatically on your behalf. You are required to have accepted the respective licenses of these components prior to using this plugin.
Apply the plugin in your build.gradle
before the regular 'android' plugin:
buildscript {
repositories {
mavenCentral()
}
dependencies {
classpath 'com.android.tools.build:gradle:0.12.+'
classpath 'com.jakewharton.sdkmanager:gradle-plugin:0.12.+'
}
}
apply plugin: 'android-sdk-manager'
apply plugin: 'com.android.application'
// optionally including an emulator
sdkManager {
emulatorVersion 'android-19'
emulatorArchitecture 'armeabi-v7a' // optional, defaults to arm
}
On an initial run, the output will look something like this:
$ ./gradlew clean assemble
Android SDK not found. Downloading...
SDK extracted at '/Users/jw/.android-sdk'. Writing to local.properties.
Build tools 20.0.0 missing. Downloading...
Compilation API android-19 missing. Downloading...
Support library repository missing. Downloading...
Google Play Services repository missing. Downloading...
Emulator version not installed or outdated. Downloading...
(normal execution output)
Your output likely will be different depending on the varying factors listed above. Subsequent runs will omit this output and proceed directly to normal execution.
How long does this plugin add to the build lifecycle? It currently takes about 100ms on average to check all of the above conditions. This cost is only paid when Gradle is setting up the model for the project. If you use the Gradle daemon or use Android Studio this only happens once.
Copyright 2014 Jake Wharton
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.