JasonXuDeveloper / Nino

Definite useful and high performance serialization library for any C# projects, including but not limited to .NET Core apps or Unity/Godot games.
https://nino.xgamedev.net
MIT License
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NinoSerialize(false)序列化报错 #106

Closed liujunfan closed 11 months ago

liujunfan commented 11 months ago
[NinoSerialize(false)] public partial class componentB : MonoBehaviour 
{
    [NinoMember(0)]
    public int bb = 2;
}

serialize(false)单独设置member报错