Definite useful and high performance serialization library for any C# projects, including but not limited to .NET Core apps or Unity/Godot games.
Support all unmanaged types (int/float/datetime/vector/etc)
Support all Nullable types
Support all ICollection types (list/dictonary/hashset/etc)
Support all Span types
Support all [NinoType] classes/structs
Support all Embed serializable types (dictionary<int, list<supported_type[]>>)
Support polymorphism
Support type check
High performance with low GC allocation