JasonXuDeveloper / Nino

Definite useful and high performance serialization library for any C# projects, including but not limited to .NET Core apps or Unity/Godot games.
https://nino.xgamedev.net
MIT License
468 stars 44 forks source link

Bump protobuf-net from 3.1.33 to 3.2.12 #64

Closed dependabot[bot] closed 1 year ago

dependabot[bot] commented 1 year ago

Bumps protobuf-net from 3.1.33 to 3.2.12.

Changelog

Sourced from protobuf-net's changelog.

3.2.12

  • fix bug with default values not including literal suffixes (#1037)
  • fix SDKs used by BuildTools[.Legacy]

3.2.8

  • add support for deserializing into uninitialized IReadOnlyDictionary<TKey, TValue> (#1022 by ladeak)
  • fix missing namespace in [CompatibilityLevel] in code-gen (#1026)

3.2.0

  • implement [NullWrappedValue] (compile-time annotation for ValueMember.SupportNull, see 3.1.26)
  • add [NullWrappedValue] support in schema tools in both directions (#1001 by DeagleGross)
  • allow nullable primitives for optional values (#856 by dxdjgl, #855, #1016)
  • update dependencies
  • drop netcoreapp3.1 (still supported indirectly via netstandard2.1)
  • (build) switch to central package management
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dependabot[bot] commented 1 year ago

Superseded by #69.