JasonXuDeveloper / Nino

Definite useful and high performance serialization library for any C# projects, including but not limited to .NET Core apps or Unity/Godot games.
https://nino.xgamedev.net
MIT License
468 stars 44 forks source link

Bump MessagePack from 2.4.59 to 2.5.108 #68

Closed dependabot[bot] closed 1 year ago

dependabot[bot] commented 1 year ago

Bumps MessagePack from 2.4.59 to 2.5.108.

Release notes

Sourced from MessagePack's releases.

v2.5.108

What's Changed

Full Changelog: https://github.com/neuecc/MessagePack-CSharp/compare/v2.5.103...v2.5.108

v2.5.103

What's Changed

New Contributors

Full Changelog: https://github.com/neuecc/MessagePack-CSharp/compare/v2.5.94...v2.5.103

v2.5.94

What's Changed

... (truncated)

Commits
  • cb0ad5d Merge pull request #1579 from AArnott/dev/andarno/compilerWarningFix
  • 158c6ab Remove code to throw an exception
  • 8a7cf22 Fix compiler warning that appears with VS 2022 Update 6 preview
  • c3b4a71 Merge pull request #1577 from gepa21/pr/fix_ThreadsafeTypeKeyHashTable_GetOrAdd
  • 2d5494c fix ThreadsafeTypeKeyHashTable.GetOrAdd threading issue
  • cb44cb8 Merge pull request #1575 from AArnott/fix1574
  • aa8acaf Fix PrimitiveObjectResolver's ability to read strings
  • 641c87d Merge remote-tracking branch 'upstream/master' into fix1574
  • 0e387c5 Add PrimitiveObjectResolver test for deserializing strings
  • 1d322ca Merge pull request #1573 from takeshik/fix-MonoProtection-on-newer-mono-vm
  • Additional commits viewable in compare view


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