King Of The Hill mini-game, Pocketmine-MP Plugin by JaxkDev.
Just because it's the only plugin released, doesn't mean it's the best one.
Please feel free to create a PR to modify/add new help files for different languages !
koth.command:
description: "Allows player to use /koth"
default: true
koth.command.delete:
description: "Allows player to delete an arena."
default: op
koth.command.create:
description: "Allows player to create and setup an arena."
default: op
koth.command.enable:
description: "Allows player to enable an arena."
default: op
koth.command.disable:
description: "Allows player to disable an arena."
default: op
koth.command.rewards:
description: "Allows player to modify the reward of an arena."
default: op
koth.command.info:
description: "Allows player to see more details about an arena."
default: true
koth.command.list:
description: "Allows player to see the Arena's and their current status."
default: true
koth.command.join:
description: "Allows player to join a game."
default: true
koth.command.leave:
description: "Allows player to chicken out of a game."
default: true
koth.command.start:
description: "Allows player to start an arena."
default: true
koth.command.forcestart:
description: "Allows player to force start an arena."
default: op
King.Of.The.Hill
King of the hill is a mini-game most players will be familiar with, either through minecraft or by playing pretty much any other strategy game.
The aim of king of the hill is to conquer the castle, fort or anything else in the middle of the arena, the arena is usually a large map of some sort with surrounding walls. The top point usually on a hill with a height advantage is the throne, castle, fort whatever you call it.
players all spawn into the one map/arena, and then using the equipment/items on them, they take on position of king. They remain king for as long as they stay in the specified area/fort/castle if they die, another player in the area takes place as king or next person who goes there.
The winner is announced at the end of the game (When a timer runs out), the king currently in power or the previous king will be winner.
At the end the winner is given rewards and a celebration occurs (shortly). (This is not yet implemented - as of beta4)
To join a game/arena the arena must meet some criteria,
/koth list
)If the arena meets all the above you can join using /koth join <arena name>
The game will start the pregame counter when the minimum amount of players has joined.
or if auto-start is disabled in config you can type /koth forcestart
or /koth start
the only difference is forcestart does not check the arena status whereas ^^^ only starts if status is Ready
You can leave a game by using the command /koth leave
or quiting the game.
NOTICE: There is plans for different types of ways of winning a game, targeted for beta 4/5
The game runs on a timer, during which anyone can move, attack and kill the king. However, when the timer runs out the last standing king, or the previous king will be crowned. (And in future rewards and other things will be added)
(Notice, players are frozen during 'presentations of the king')
To create a new arena use the command /koth create <arena name>
(No spaces are allowed in arena, for now)
To remove an arena use the command /koth delete <arena name>
(The arena cannot be in use when deleting)
To check arena status type /koth list
or /koth info <arena name>
/koth setpos1 <arena name>
(Make sure you are standing on one corner of the throne/hill.)/koth setpos2 <arena name>
(Now stand on the opposite corner of the throne/hill.)/koth setspawn <arena name>
(This command can be used as many times as you like, again be standing on the spawn location you want to set.)/koth addreward <arena name> <command>
example: /koth addreward arena1 give {PLAYER} 20 1
<- this would give the winner 1 web.
If your provider is yaml feel free to edit the data file but any damaged caused is directly your fault.
You can use commands to modify some but not all data (as of beta3) check /koth help
/koth setpos1/2
(Can be re-used to overwrite old positions)/koth setspawn
(Can be used multiple times, /koth remspawn
is in Beta4)When the plugin is first run it will make a file in plugin_data/koth/ named config.yml in the file you will find a series of values feel free to change any of them except version
For more info see the help file found in the same directory.
To report bugs please make an issue over on GitHub and please follow the template!
Developer: JaxkDev
Icon Creator: WowAssasin (WowAssasin#6608)
Requested Originally By: GOLDVAGE (GOLDVAGE#2712) (My Idea generator, hehe)