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JayFoxRox
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Lindbergh-Emulator
A Sega Lindbergh environment / HLE for Linux
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File loading is too slow
#51
JayFoxRox
closed
5 years ago
2
Call XResetScreenSaver once in a while
#50
JayFoxRox
opened
6 years ago
0
Allow shifting with right stick on 360 controllers
#49
JayFoxRox
opened
6 years ago
0
glGetError should be hooked
#48
JayFoxRox
opened
6 years ago
0
Casino City and Milky Way are very slow
#47
JayFoxRox
opened
6 years ago
0
Add syscall restart logic
#46
JayFoxRox
opened
6 years ago
0
Figure out how getenv works and how it's used by games
#45
JayFoxRox
opened
6 years ago
0
LGJ has bug if cgCreateProgram fails
#44
JayFoxRox
opened
6 years ago
0
Re-enable sigaction hook or make it work with apitrace
#43
JayFoxRox
opened
6 years ago
0
Lock process down to 1 thread
#42
JayFoxRox
opened
6 years ago
0
Hook XF86VidModeGetModeLine
#41
JayFoxRox
opened
6 years ago
0
Manually create whitelist for GL functions and states
#40
JayFoxRox
opened
6 years ago
0
Detect game ID at startup
#39
JayFoxRox
opened
6 years ago
0
Seperate game config per game ID
#38
JayFoxRox
opened
6 years ago
0
Consider removal of program_env and program_local uniforms
#37
JayFoxRox
opened
6 years ago
0
Use dirty map for uniforms
#36
JayFoxRox
opened
6 years ago
0
Texture instructions don't respect condition codes
#35
JayFoxRox
opened
6 years ago
0
ARL instruction does not respect condition codes
#34
JayFoxRox
opened
6 years ago
0
Revise old plan and extract useful information
#33
JayFoxRox
opened
6 years ago
0
World looks darker on nvidia
#32
JayFoxRox
opened
6 years ago
0
SEGA Logo has different color in emulation and nvidia
#31
JayFoxRox
opened
6 years ago
0
Only write written outputs
#30
JayFoxRox
opened
6 years ago
0
Keep track of generic attribute values
#29
JayFoxRox
opened
6 years ago
0
Texture compare mode causes same texture unit for different samplers
#28
JayFoxRox
opened
6 years ago
0
Respect GL_VERTEX_PROGRAM_POINT_SIZE_NV
#27
JayFoxRox
opened
6 years ago
0
Changing the window size breaks the HUD
#26
JayFoxRox
opened
6 years ago
1
Lock OpenAL access
#25
JayFoxRox
opened
6 years ago
0
Dongle emulation not present
#24
JayFoxRox
opened
6 years ago
0
Hook GL_NV_primitive_restart
#23
JayFoxRox
opened
6 years ago
0
Missing GL stuff
#22
JayFoxRox
opened
6 years ago
0
atof depends on locale
#21
JayFoxRox
opened
6 years ago
0
Window should have proper title
#20
JayFoxRox
opened
6 years ago
0
Speaker routing not implemented
#19
JayFoxRox
opened
6 years ago
0
activateProgram in glBegin takes too long
#18
JayFoxRox
opened
6 years ago
0
Performance meter must be broken
#17
JayFoxRox
opened
6 years ago
0
kswap_collect is not documented and just stubbed
#16
JayFoxRox
opened
6 years ago
0
Audio crackles when ingame
#15
JayFoxRox
opened
6 years ago
0
Applause at race start suddenly starts / stops
#14
JayFoxRox
opened
6 years ago
0
Release state not implemented
#13
JayFoxRox
opened
6 years ago
0
Remove UBOs
#12
JayFoxRox
opened
6 years ago
0
Replace dirty bits in uniform dirty logic with a timestamp
#11
JayFoxRox
opened
6 years ago
0
SDL window does not work on nvidia
#10
JayFoxRox
opened
6 years ago
0
OR2 is slow, even without GL hook
#9
JayFoxRox
opened
6 years ago
0
Hook GL_ARB_texture_filter_anisotropic / GL_EXT_texture_filter_anisotropic
#8
JayFoxRox
opened
6 years ago
0
Code outdated
#7
JayFoxRox
opened
6 years ago
1
Lindbergh Models Documentation
#6
ghost
closed
7 years ago
9
Restructure README.md and project to attract developers
#5
JayFoxRox
opened
7 years ago
0
Needs platform abstraction layer / VM
#4
JayFoxRox
closed
7 years ago
9
Game dumping not documented
#3
JayFoxRox
opened
7 years ago
0
Needs chinese-walled SEGAAPI
#2
JayFoxRox
opened
7 years ago
1
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