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JeanPhilippeKernel
/
RendererEngine
3D Renderer Engine builds with Vulkan and C++ 20
MIT License
169
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17
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Build errors on a fresh git-clone.
#341
krovee
opened
1 week ago
1
Panzerfaust - UI - Maquette
#340
JFancis
opened
2 weeks ago
0
Panzerfaust - UI - View Projet
#339
JFancis
opened
2 weeks ago
0
Panzerfaust - UI - Add project
#338
JFancis
opened
2 weeks ago
0
Moving Panzerfaust from Console to UI Application
#337
BRICEMARCELKOUADIO
closed
1 week ago
1
add the python installation in the readme file
#336
BRICEMARCELKOUADIO
closed
2 weeks ago
0
fix path error
#335
BRICEMARCELKOUADIO
closed
1 week ago
0
Panzerfaust - UI - Architecture set-up
#334
JFancis
closed
1 week ago
1
Revisting threadpool impl + Fix GTest failures
#333
JeanPhilippeKernel
closed
3 weeks ago
0
failed test
#332
jnyfah
closed
3 weeks ago
0
GTest is failing on Release PR pipeline
#331
JeanPhilippeKernel
closed
3 weeks ago
1
Removing NuGet from User local path
#330
JeanPhilippeKernel
closed
4 weeks ago
0
Introducing Lighting
#329
JeanPhilippeKernel
opened
1 month ago
0
Improved Nuget program detection
#328
jnyfah
closed
1 month ago
0
Installing/Detecting NuGet program can be improved
#327
JeanPhilippeKernel
closed
1 month ago
1
Nuget script to automate the installation of nuget
#326
jnyfah
closed
1 month ago
0
Render Scene from engine files
#325
JeanPhilippeKernel
closed
1 month ago
0
Merge all models into one to form a unique Scene
#324
JeanPhilippeKernel
closed
1 month ago
0
Automate the installation of NuGet on dev machine
#323
JeanPhilippeKernel
closed
1 month ago
0
Deleted unnecessary Asset dir
#322
JeanPhilippeKernel
closed
1 month ago
0
Panzerfaust as UI application
#321
JeanPhilippeKernel
closed
1 week ago
1
Panzerfaust, The launcher
#320
JeanPhilippeKernel
closed
1 month ago
0
Remove dead code
#319
jnyfah
closed
2 months ago
0
Tests for Runtime Shader compiler
#318
jnyfah
opened
2 months ago
0
Runtime Shader compiler API
#317
jnyfah
closed
2 months ago
1
Introduce log ui content flitering and searchbox
#316
JeanPhilippeKernel
opened
4 months ago
0
Introduce Mesh Importer abstract interface
#315
JeanPhilippeKernel
closed
1 month ago
0
Implement Deferred rendering Transparent Pass
#314
JeanPhilippeKernel
opened
4 months ago
0
Implement Deferred rendering Lighting Pass
#313
JeanPhilippeKernel
opened
4 months ago
0
Implement RenderGraph Memory aliasing
#312
JeanPhilippeKernel
opened
4 months ago
0
Cleanup and usage of ThreadPool
#311
JeanPhilippeKernel
closed
4 months ago
0
Automate submodule Update
#309
jnyfah
closed
5 months ago
0
Engine fails to run on Integrated GPU device
#308
JeanPhilippeKernel
closed
5 months ago
0
Fixing Engine running on Integrated GPU device
#307
JeanPhilippeKernel
closed
5 months ago
2
Introducing Render Graph
#306
JeanPhilippeKernel
closed
4 months ago
0
threadpool utility
#305
jnyfah
closed
5 months ago
0
Utility tools
#304
jnyfah
closed
5 months ago
0
Revisit existing ShaderManager implementation
#303
JeanPhilippeKernel
opened
6 months ago
2
Creation of entt object leads to memory corruption
#302
JeanPhilippeKernel
opened
6 months ago
0
Drop the support of VS2019
#301
JeanPhilippeKernel
closed
5 months ago
0
Investigate the support of the project loading from a JSON or Yaml template file definition.
#300
JeanPhilippeKernel
closed
1 month ago
0
Investigate Project Assets Content visualization and selection.
#299
JeanPhilippeKernel
opened
6 months ago
0
Implement Scene Object Picking
#298
JeanPhilippeKernel
opened
6 months ago
0
Revisit LOG UI Components for the better content processing and categorization
#297
JeanPhilippeKernel
closed
3 months ago
2
Fix Texture2D::Create(...) to generate correct internal image buffer size
#296
JeanPhilippeKernel
opened
6 months ago
0
Introduce Image2DBufferSpecification for Image ViewType abstractation
#295
JeanPhilippeKernel
opened
6 months ago
0
Introduce Render Graph
#294
JeanPhilippeKernel
closed
4 months ago
0
memory operations
#293
jnyfah
closed
6 months ago
0
Introducing of Cubemap
#292
JeanPhilippeKernel
closed
6 months ago
0
thread pool
#291
jnyfah
closed
5 months ago
0
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