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JerboaBurrow
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Hop
Lightweight, cross-platform, 2D game engine | ECS; Lua Console; Physics; Tile based
MIT License
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cache objects that are in emtpy space
#167
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Jerboa-app
opened
7 months ago
Jerboa-app
commented
7 months ago
currently world collisions always run.
often objects will be surrounded by empty space
cache this fact (with some backoff?) to skip world collision checking on these objects