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JerboaBurrow
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Hop
Lightweight, cross-platform, 2D game engine | ECS; Lua Console; Physics; Tile based
MIT License
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cache objects that are in emtpy space
#167
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Jerboa-app
opened
10 months ago
Jerboa-app
commented
10 months ago
currently world collisions always run.
often objects will be surrounded by empty space
cache this fact (with some backoff?) to skip world collision checking on these objects