JerboaBurrow / Hop

Lightweight, cross-platform, 2D game engine | ECS; Lua Console; Physics; Tile based
MIT License
0 stars 1 forks source link
android cpp entity-component-system linux lua macos opengl physics-2d tile-based windows

Hop

A lightweight 2D game engine, in C++ with embedded Lua

Features

Documentation

Checkout the docs here, and also the jGL docs here

Setup

OSS Dependencies and Licenses

Thanks to all the OSS developers: David Turner, Robert Wilhelm, and Werner Lemberg (Freetype), Milan Ikits <milan ikits[]ieee org>, Marcelo E. Magallon <mmagallo[]debian org>, and Lev Povalahev Brian Paul, The Khronos Group Inc (GLEW), Marcus Geelnard and Camilla Löwy (GLFW), G-Truc Creation (GLM), Lua.org, PUC-Rio (Lua), David Reid (Miniaudio), Marius Bancila https://github.com/mariusbancila/stduuid#MIT-1-ov-file (stduuid), Xiph.org Foundation (vorbis, ogg), and Jean-loup Gailly and Mark Adler (zlib).