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**General**
Unity version: 2022.3.16f1
Fish-Networking version: 4.1.1R Pro
Discord link:
Not required
**Description**
Disabled Physics2D in Package Manager leads to errors such as: type name c…
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### Tested versions
- Reproducible in :
v4.3.beta2.mono.official.b75f0485b
v4.2.stable
### System information
Godot v4.3.beta2.mono - Windows 10.0.22631 - Vulkan (Mobile) - dedicated NVIDIA…
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## Reason
~/projects/malamute/examples/laser_welding_problems/physics/surface-tension/2d-one-spot-scaled-2nd-order.i
~/projects/malamute/examples/laser_welding_problems/physics/surface-tension/2…
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## Reason
`~/projects/malamute/examples/laser_welding_problems/physics/multi-scale-grain-growth/larry-2d-one-spot-scaled-1st-order.i`
This input file fails with a similar error message:
```…
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### Tested versions
Godot 4.2.2 stable mono
### System information
Linux - Forward+
### Issue description
I have a very simple setup of a Node2D with two rigid body children and a pin joint child…
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Hi, thanks for graphmath! It solves a lot of problems with 3D rendering and physics simulations.
There are a few things that could be added to make this more complete for realtime 3D interactive appl…
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is it possible to run and render 2d physics created in lua?
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I noticed Bullet doesn't have a 2D version for its objects. Feasibly, this could be fixed in two ways:
1. Create a 2D version of the Bullet objects, which would assumedly convert between the 2D magnum…
ghost updated
5 years ago
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https://github.com/dimforge/nphysics/blob/master/src/algebra/inertia2.rs
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https://github.com/dimforge/nphysics/blob/master/src/algebra/velocity2.rs