JerboaBurrow / Hop

Lightweight, cross-platform, 2D game engine | ECS; Lua Console; Physics; Tile based
MIT License
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Update jGL, System uses and update queue. #196

Closed Jerboa-app closed 2 months ago

Jerboa-app commented 2 months ago

jGL now observes data using pointers for Sprite and Shape.

System updates objects by first adding to add or remove sets. These state changes can then be handled with system overrides or the base. Since jGL now observes data via pointers the data is always automatically updated.