Herein lies the version of SDL used by libGLOV for all of Dashing Strike's PC releases.
Binary releases available here
Primary changes from vanilla SDL (some waiting on SDL bugs to be merged/resolved):
Support more than 4 XInput devices by default [SDL Bugtracker]
Expose IME candidate list on Windows
Map all Xbox-like DInput controllers to an appropriate GameController mapping
Filter out IME-handled key messages when IME is active
Allow setting wndproc even if SDL creates the window
Blacklist Corsair device possibly causing hang at startup for some users [SDL Bugtracker]
Fix polling left trigger reporting right trigger's values [SDL Bugtracker]
Fix unsupported format string in SetDIerror [SDL Bugtracker]