Mods for Icarus Game
11/5/24
Updated Windmill mod to fix week 151 name conflict, also updated it to the latest game version of power generators. Now have green ring for air interference. Removed the damage cycle so it doesn't have storm issues.
Updated Large Wind Turbine in my Added Deployables mod to fix week 151 changes. Also removed Damage modifiers from storms.
Fixed texture issues in the Garden Planters mod for the Concrete Planters. Now shows dirt in the middle.
Updated Bear Mount mod to the new UI with upgradable stats. This is in beta as I am still adjusting the stat perks!! Also fixed them not eating/drinking from feeders. PIA, had to redo the eating animations and add the propper notifications to add the food/water to the bears state.
Doing testing on the new Custom options that will allow you to call your tames/mounts to you and intereact with thier states/talents from anywhere.
4/24/24
Updated Custom Options menu to pause game upon opening if only one play is in game.
Added Puck lights, Teleporter, Battery powered crate, and Precision Workshop bow to the Jimk Innovations tab in the workshop.
3/30/24
Updated Custom Puck Lights to fix the crash caused my games default lights being used.
2/24/24
Updated Custom Puck Lights mod to include new switches. Hold R when deploying switches to select individual switch for spacific lights. Also now has an Auto switch that will turn on all lights at night and off in the morning.
2/23/24
Added new Shotgun, Same as Trench shotgun but has a Light mounted on it, 10 round capacity, and a little fast fire rate. When equiped use your light keymaping to turn light on and off.
1/24/24
Uploaded fixes for the glass and steel buildables.
Added Destructable meshes to the steel building pieces.
1/23/24
Uploaded new Mods for Glass buildables and Steel buildables.
9/24/23 Uploaded 3 new weapons mods. They are based off the HK 417 assault rifle. These were Commissioned from forkbomb. Special Thanks to forkbomb for purchasing the rights to the weapon and his very generous donation!
1/7/23
Just a heads up, many of my mods use uasset files for them to work. With the addition of dedicated servers these can cause problems as the servers are in beta. I will not be doing any further testing as my results so far have been so inconsistant. I am waiting until servers come out of beta before further testing as I feel most the issues will be resolved.
My mods will soon be switched over to EXMOD zip files as these will allow downloading and adding to Mod Manager without any issues even if they are months old. So once this is done the only way to use my mods would be through Mod Manager.When this next version is released there will be no need to go searching for mods as they will all be avail in Mod Managers download Database page.
12/28/22
Added Tier3Electricity mod. This moves the Generator and Electric Spline tool to Machining bench where it should have been.
12/4/22
Updated Elevators mod to now include a level 16 Elevator for those that may be using the building height mod and want to go to the top of thier structure.
Added Scoped Hunting rifle. https://youtu.be/Ic7B0jcAr3o
Somehow all my files were removed from my github so Had to upload them again.