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JohnCulver
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AuxiPunk
AuxiPunk is an AS3 library written on top of FlashPunk, intended primarily to function as game jam base code.
MIT License
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Shmup has 100% free movement within a given space
#16
JohnCulver
opened
11 years ago
1
Need some sort of simple pathing algorithm/utility
#15
JohnCulver
opened
11 years ago
1
Add a simple trailing mechanism
#14
JohnCulver
closed
11 years ago
0
Flashpunk has a World.recycle method that could work better than object pooling
#13
JohnCulver
closed
11 years ago
0
Add some utility for shaking the screen
#12
JohnCulver
closed
11 years ago
0
Put a place holder file in to hold layers
#11
JohnCulver
closed
11 years ago
0
Tiles and Wall should take starting coordinates.
#10
JohnCulver
closed
11 years ago
1
Remove the intelliJ template in the comments at class level
#9
JohnCulver
closed
11 years ago
0
IHasSimplePhy.maxSpeed() doesn't seem to be used anywhere
#8
JohnCulver
closed
11 years ago
0
The logic for platformer physics to determine if the character is on the ground needs work
#7
JohnCulver
closed
11 years ago
1
Cleanup and Wiki
#6
JohnCulver
opened
11 years ago
0
Add some support for roguelikes
#5
JohnCulver
opened
11 years ago
1
Globals
#4
JohnCulver
closed
11 years ago
0
Refactor AbstPlatformerPlayer, AbstShmupPlayer
#3
JohnCulver
closed
11 years ago
0
Relevance
#2
JohnCulver
opened
11 years ago
1
Documentation
#1
JohnCulver
closed
11 years ago
0