JohnSmidt / Chameleon

2D Engine for MonoGame
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Creating a generic state machine #1

Open JohnSmidt opened 4 months ago

JohnSmidt commented 4 months ago

https://faramira.com/generic-finite-state-machine-using-csharp/ Look into making a generic state machine that will allow the developer to implement into the game (animations, AI, scene management)

JohnSmidt commented 4 months ago

also https://gist.github.com/W4RH4WK/5dea8f55532e0526da8b6e60c566c259