Joshua-Ashton / d9vk

A Direct3D9 to Vulkan layer using the DXVK backend. [Upstreamed to DXVK]
https://github.com/doitsujin/dxvk
zlib License
833 stars 42 forks source link

Risen 1 - high frametimes and black flickering #443

Closed DadSchoorse closed 4 years ago

DadSchoorse commented 4 years ago

~During the the attack of the final boss fps are basically 0 (trace 1). Extremely high frame times in some areas when rotating the character, sometimes up to 5s (trace 2).~ In some Areas the trees flicker black (trace 3). These Problems do not happen with wined3d. The performance issue is fixed.

Software information

Risen 1680x1050

System information

Apitrace file(s)

https://drive.google.com/open?id=1evdD8EzDm8bhstlfdLkN0CJRalsP3ekV Hopefully these are not useless because the game did not respond at time where d9vk has issues.

Log files

K0bin commented 4 years ago

Unfortunately your traces are borked. I also can't reproduce any of the issues. The game runs great for me at least in the area at the start of the game.

DadSchoorse commented 4 years ago

@K0bin do you own the game? Should I give you the save files?

K0bin commented 4 years ago

I do own the game, so I guess we could try that.

DadSchoorse commented 4 years ago

The first one is during the final boss, wait until he attacks. Just rotate the character in the second . Go forward in the third. Risen saves.tar.gz

DadSchoorse commented 4 years ago

I am pretty sure that this is a d9vk issue because it happens on windows, too. @K0bin can you reproduce my issues and if not do you have a AMD card?

K0bin commented 4 years ago

I can reproduce the issue and we know what causes the problem. We're still unsure about how to fix it though.

Joshua-Ashton commented 4 years ago

Can you try on latest master?