Joshua-Ashton / d9vk

A Direct3D9 to Vulkan layer using the DXVK backend. [Upstreamed to DXVK]
https://github.com/doitsujin/dxvk
zlib License
833 stars 42 forks source link

Halo CE -> Low Framerate when lots of transparent geo on screen #479

Closed ShellyHerself closed 4 years ago

ShellyHerself commented 4 years ago

I experience extreme dips when there is a lot of transparant geometry on screen. Wined3d actually keeps up here.

Software information

Name of the game, settings used etc.

System information

Apitrace file(s)

Log files

ShellyHerself commented 4 years ago

Fixed as per https://github.com/doitsujin/dxvk/commit/b4f2094c02bea9b241f558a1c1888ba28a88d3f0